Playtest build 0.20 focuses on critical bug fixes for new game initialization and warehouse shelf interactions.
✚Bug fixes7
- General
- Fixed a bug that prevented players from starting a new game properly.
- Fixed an issue where the restock amount was displayed incorrectly.
- Warehouse Shelf
- Fixed a bug where boxes placed on warehouse shelves could not be removed without restarting the game.
- Removed the ability to set prices on warehouse shelf tags, as they should not have pricing.
- Fixed a bug where right-clicking the shelf while holding an opened box caused the game to glitch.
- Fixed an issue where right-clicking while holding an item would cause the warehouse shelf price tag to disappear.
- Item InteractionFixed a bug where the highlight on a box would not turn off when looking at a different box while holding an item.
subjects affected (3)
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Patch history
- Early access build 0.66.6Jan 11, 2026 · 7mo
Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.
+7→ - Early access build 0.66.5Jan 8, 2026 · 7mo
Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.
+4−1→ - Early access build 0.65.4Nov 30, 2025 · 8mo
A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.
+4−1→ - Early access build 0.62.3Oct 23, 2025 · 9mo
Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.
+4→ - Early access build 0.50.1Nov 22, 2024 · 21mo
Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.
+2−1→ - Early access build 0.49Oct 26, 2024 · 22mo
Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.
+5→ - Early access build 0.46Oct 9, 2024 · 22mo
Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.
+4→ - Early access build 0.44Oct 4, 2024 · 22mo
Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.
+8→
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