PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Jul 24, 2024 · 25mo ago

Playtest build 0.17

AI summary2mo

Playtest build 0.17 introduces a major save system overhaul (wiping saves), significant QoL improvements for shop management, and various economic and customer behavior adjustments.

Buffs17

  • General
    • Settings:Added a camera FOV slider in the settings menu.Added
    • Settings:The default camera FOV has been increased.Higher
    • Phone:Players can now press Esc to exit the phone screen.Esc
    • Credit Card Screen:Keypad numbers can now be used on the credit card screen.Keypad
  • Shop Management
    • Inventory:Items can now be put straight from the hand back into a box.Direct
    • Event Management:Added a simplified method to access the manage event screen by left-clicking on the play table.Left Click Table
    • Card Display:Left-clicking a card display now automatically opens the album to select a card for display.Auto-Album
  • Customers
    • Smelly Customer:The spawn chance for smelly customers has been decreased from 25% to 10%.25%10% %
    • Smelly Customer:The chance of a customer leaving due to smell has been reduced from 30% to 15% per smelly customer.30%15% %
    • Checkout:Increased the chance for customers to give exact change during checkout.Higher
    • Checkout:Fixed a bug where customers sometimes did not provide enough cash when checking out.
  • Licenses
    • Basic Card Box (4):License cost for Basic Card Box (4) lowered from 500 to 400.500400 gold
    • Basic Card Box (8):License cost for Basic Card Box (8) lowered from 800 to 600.800600 gold
    • D20 Dice:D20 Dice license shop level requirement lowered to 3.3
    • D20 Dice:D20 Dice license cost lowered to 200.200 gold
    • Deckbox:Deckbox license cost lowered from 1000 to 500.1000500 gold
    • Plushies:All plushie license costs have been cut by half.100%50% %

Nerfs1

  • CardsRarity:Decreased the chance for higher rarity cards to have special borders.Lower

Bug fixes3

  • Bugfixes
    • Save System:Fixed a bug related to save load naming.
    • Shelves:Fixed a bug where shelves would be saved outside the shop when closing the game while moving them.
    • Counter:Fixed a bug where players could interact with objects not related to the counter while standing behind it.

Other changes3

  • General
    • Save files are cleared due to a new, more stable save load method.Reworked
    • Phone:The button to open the phone has been changed from F to Tab.FTab
  • CustomersSmelly Customer:Smelly customers will never buy Cleanser from the shelf.No Cleanser

subjects affected (6)

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How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Jul 24, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  8. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8

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