Playtest build 0.17 introduces a major save system overhaul (wiping saves), significant QoL improvements for shop management, and various economic and customer behavior adjustments.
▲Buffs17
- General
- Settings:Added a camera FOV slider in the settings menu.→Added
- Settings:The default camera FOV has been increased.→Higher
- Phone:Players can now press Esc to exit the phone screen.→Esc
- Credit Card Screen:Keypad numbers can now be used on the credit card screen.→Keypad
- Shop Management
- Inventory:Items can now be put straight from the hand back into a box.→Direct
- Event Management:Added a simplified method to access the manage event screen by left-clicking on the play table.→Left Click Table
- Card Display:Left-clicking a card display now automatically opens the album to select a card for display.→Auto-Album
- Customers
- Smelly Customer:The spawn chance for smelly customers has been decreased from 25% to 10%.25%→10% %
- Smelly Customer:The chance of a customer leaving due to smell has been reduced from 30% to 15% per smelly customer.30%→15% %
- Checkout:Increased the chance for customers to give exact change during checkout.→Higher
- Checkout:Fixed a bug where customers sometimes did not provide enough cash when checking out.
- Licenses
- Basic Card Box (4):License cost for Basic Card Box (4) lowered from 500 to 400.500→400 gold
- Basic Card Box (8):License cost for Basic Card Box (8) lowered from 800 to 600.800→600 gold
- D20 Dice:D20 Dice license shop level requirement lowered to 3.→3
- D20 Dice:D20 Dice license cost lowered to 200.→200 gold
- Deckbox:Deckbox license cost lowered from 1000 to 500.1000→500 gold
- Plushies:All plushie license costs have been cut by half.100%→50% %
▼Nerfs1
- CardsRarity:Decreased the chance for higher rarity cards to have special borders.→Lower
✚Bug fixes3
- Bugfixes
- Save System:Fixed a bug related to save load naming.
- Shelves:Fixed a bug where shelves would be saved outside the shop when closing the game while moving them.
- Counter:Fixed a bug where players could interact with objects not related to the counter while standing behind it.
◆Other changes3
subjects affected (6)
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Patch history
- Early access build 0.66.6Jan 11, 2026 · 5mo+7→
- Early access build 0.66.5Jan 8, 2026 · 5mo+4−1→
- Early access build 0.65.4Nov 30, 2025 · 6mo+4−1→
- Early access build 0.62.3Oct 23, 2025 · 8mo+4→
- Early access build 0.50.1Nov 22, 2024 · 19mo+2−1→
- Early access build 0.49Oct 26, 2024 · 20mo+5→
- Early access build 0.46Oct 9, 2024 · 20mo+4→
- Early access build 0.44Oct 4, 2024 · 20mo+8→
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