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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Oct 26, 2024 · 22mo ago

Early access build 0.49

AI summary2mo

Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

Images © TCG Card Shop Simulator via Steam

Buffs5

  • Play Table
    • Customers now utilize playmats and other accessories when using the Play Table, increasing immersion.Added
    • Customers who play at the Play Table are now more likely to search for and purchase single cards.Increased
    • Added a shop experience bonus for Play Table usage that scales based on the store's rating and level.Added
  • Checkout CounterThe last customer in a checkout queue will now actively look for other counters with shorter lines to reduce wait times.Optimized
  • Save SystemThe game now automatically backs up the auto-save file to an empty manual slot when loading a manual save to prevent data loss.Added

Bug fixes3

  • Play TableFixed a bug where customers were unable to find a path to Play Tables placed in corners.
  • Checkout CounterFixed a bug where collision was not disabled when moving the Checkout Counter.
  • Wide ShelfFixed a visual bug where the Wide Shelf model's normals were reversed.ReversedCorrected

Other changes1

  • TCG Price ScreenAdded an 'Others' category to the TCG Price screen and removed the 'All' button for better organization.AllOthers

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Oct 26, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  7. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8
  8. Early access build 0.43Oct 3, 2024 · 22mo

    Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.

    +3

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