Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.
Images © TCG Card Shop Simulator via Steam
▲Buffs5
- Play Table
- Customers now utilize playmats and other accessories when using the Play Table, increasing immersion.→Added
- Customers who play at the Play Table are now more likely to search for and purchase single cards.→Increased
- Added a shop experience bonus for Play Table usage that scales based on the store's rating and level.→Added
- Checkout CounterThe last customer in a checkout queue will now actively look for other counters with shorter lines to reduce wait times.→Optimized
- Save SystemThe game now automatically backs up the auto-save file to an empty manual slot when loading a manual save to prevent data loss.→Added
✚Bug fixes3
- Play TableFixed a bug where customers were unable to find a path to Play Tables placed in corners.
- Checkout CounterFixed a bug where collision was not disabled when moving the Checkout Counter.
- Wide ShelfFixed a visual bug where the Wide Shelf model's normals were reversed.Reversed→Corrected
◆Other changes1
- TCG Price ScreenAdded an 'Others' category to the TCG Price screen and removed the 'All' button for better organization.All→Others
subjects affected (5)
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Patch history
- Early access build 0.66.6Jan 11, 2026 · 5mo+7→
- Early access build 0.66.5Jan 8, 2026 · 5mo+4−1→
- Early access build 0.65.4Nov 30, 2025 · 6mo+4−1→
- Early access build 0.62.3Oct 23, 2025 · 8mo+4→
- Early access build 0.50.1Nov 22, 2024 · 19mo+2−1→
- Early access build 0.46Oct 9, 2024 · 20mo+4→
- Early access build 0.44Oct 4, 2024 · 20mo+8→
- Early access build 0.43Oct 3, 2024 · 20mo+3→
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