Hotfix 13 focuses on stability, multiplayer synchronization, and various quality-of-life bug fixes.
▲Buffs2
- General
- Added a 'delete all autosaves' button to both Save and Load menus for better storage management.→Added
- Enabled anisotropic filtering on virtual textures for improved visual quality.→Enabled
✚Bug fixes15
- General
- Fixed an issue where players would get wet inside RVs during rain.
- Fixed a bug where car alarms would never play.
- Fixed a crash that occurred when food was burned past 250%.
- Fixed locations remaining visible on maps even when the cell phone was turned off.
- Fixed save games not updating in the Load section when they were present in the Save section.
- Fixed a bugged train in sandbox mode.
- Fixed an issue where completing a lockpick action would move the player to the right.
- Fixed a bug where dragging an item onto itself would cause it to be annihilated.
- Fixed an issue where notepads appeared blank when read.
- Implemented several general crash fixes.
- Fixed workbench desynchronization when crafting items in multiplayer.
- Fixed desynchronization of locks and doors in multiplayer.
- Fixed an issue where time commands prevented containers from spawning.
- Firearms
- Magazine Loading:Fixed a bug allowing 3 bullets to be loaded into a magazine when only 1 was available.
- Unloading:Fixed issues with unloading round-by-round firearms.
◆Other changes3
- General
- Removed the message regarding different save versions.→Removed
- Added a fallback font to support languages with accents, such as Polish.→Added
- Added the 'TeleportOthersTo' cheat command.→Added
subjects affected (2)
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo
Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
+5→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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