Hotfix 9 focuses on critical bug fixes for base building, item interactions, and gameplay exploits, including fixes for infinite storage and PvP damage.
▲Buffs6
- Building & Furniture
- Improved the max vertical fence algorithm, allowing for more precise fence sizing.
- Fences now climb up landscape terrain instead of only sinking into it.Sinking only→Climbing
- Combat & GearQuickload Perk:Fixed the quickload perk (e.g., loading 3 bullets) not enabling when it should have been active.Broken→Fixed
- Items & Resources
- Alcohol:Added gin and whisky as valid items to remedy stress conditions.→Added
- Glue Bottles:Glue bottles now correctly contain glue.Empty→Filled
- GeneralUtility Cabinet:Added the ability to 'raid' utility cabinets in singleplayer to help players with corrupt saves.→Added
▼Nerfs2
- Combat & GearPickaxes:Pickaxes can no longer damage limestone fortifications, requiring different tools for breach.Can damage→Cannot damage
- Items & ResourcesStorage Containers:Fixed workbenches, campfires, stoves, and camper vans having infinite storage capacity.Infinite→Finite
✚Bug fixes9
- Building & Furniture
- Fixed issues where some shelves could not be placed on walls or suffered from auto-rotation errors.
- Jerry cans and pet food can now be correctly placed on built shelves.→Fixed
- Fixed an issue where some double doors were placed facing the wrong direction.
- Combat & Gear
- Items & ResourcesContainers:Fixed an issue allowing containers to be filled with different types of fluids simultaneously.Allowed→Fixed
- General
- Fixed collision on some buildings that previously allowed players to pass through walls.
- Fixed the 'Hide Chat' setting which previously did not actually hide the chat.Visible→Hidden
- Fixed use options flickering when looking at different objects.
◆Other changes1
- Building & FurnitureShelves now snap more accurately to walls when moving furniture.
subjects affected (4)
tap to see balance history
Patch history
- VEIN 0.024 Hotfix 7Aug 31, 2026 · 2d
Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
+1→ - VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo
A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.
+1→ - VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo
Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.
+4→ - VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 3mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→
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