Hotfix 15 focuses on stability, multiplayer networking improvements, and various bug fixes for utility cabinets and vehicle interactions.
▲Buffs5
- Utility CabinetUtility cabinet capacity increased to 600 lbs, allowing players to store more items.→600 lbs
- MultiplayerSprinting:Improved sprint networking for smoother character movement synchronization.
- General
- Rainwater Collector:Fixed rainwater collectors not filling properly when the player is far away.
- Barbed Wire:Players can now build barbed wire on fence gates for better base defense.→Fence Gates
- Implemented a workaround to restore far LOD visibility for Linux and SteamDeck users.→Workaround
▼Nerfs1
- GeneralMakeshift Battery:Fixed an exploit where wiring a makeshift battery into another provided infinite power.Infinite Power→Fixed
✚Bug fixes5
- Utility Cabinet
- Fixed an issue where utility cabinet decay did not destroy items when health reached 0.
- Fixed a bug where claiming a cabinet and kicking the owner could make the cabinet unusable.
- Multiplayer
- Melee:Fixed an issue causing repeated melee hits in multiplayer sessions.
- Vehicles:Fixed collision issues when attaching items to vehicles in multiplayer.
- GeneralGeneral crash fixes and stability improvements.
◆Other changes1
- MultiplayerAdded a combat logging setting allowing server owners to keep players on the server for a set duration after disconnecting.→Added
subjects affected (3)
tap to see balance history
Patch history
- VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 2mo+1→
- VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 2mo+10−1→
- VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 2mo+4−1→
- 0.022 Hotfix 18 ReleasedJan 22, 2026 · 4mo+6−1→
- 0.022 Hotfix 17 ReleasedJan 11, 2026 · 4mo+5→
- →0.022 Hotfix 13 ReleasedDec 5, 2025 · 5mo
- 0.022 Hotfix 11 ReleasedDec 4, 2025 · 5mo+8−2→
- 0.022 Hotfix 9 ReleasedNov 20, 2025 · 6mo+7→
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