Hotfix 15 focuses on stability, multiplayer networking improvements, and various bug fixes for utility cabinets and vehicle interactions.
▲Buffs5
- Utility CabinetUtility cabinet capacity increased to 600 lbs, allowing players to store more items.→600 lbs
- MultiplayerSprinting:Improved sprint networking for smoother character movement synchronization.
- General
- Rainwater Collector:Fixed rainwater collectors not filling properly when the player is far away.
- Barbed Wire:Players can now build barbed wire on fence gates for better base defense.→Fence Gates
- Implemented a workaround to restore far LOD visibility for Linux and SteamDeck users.→Workaround
▼Nerfs1
- GeneralMakeshift Battery:Fixed an exploit where wiring a makeshift battery into another provided infinite power.Infinite Power→Fixed
✚Bug fixes5
- Utility Cabinet
- Fixed an issue where utility cabinet decay did not destroy items when health reached 0.
- Fixed a bug where claiming a cabinet and kicking the owner could make the cabinet unusable.
- Multiplayer
- Melee:Fixed an issue causing repeated melee hits in multiplayer sessions.
- Vehicles:Fixed collision issues when attaching items to vehicles in multiplayer.
- GeneralGeneral crash fixes and stability improvements.
◆Other changes1
- MultiplayerAdded a combat logging setting allowing server owners to keep players on the server for a set duration after disconnecting.→Added
subjects affected (3)
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo
Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
+5→
Recently Updated
6

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

Patch Notes for 17/07/2026
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.
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