✦AI要約5d
Update 13 focuses on quality-of-life improvements for infantry, significant netcode synchronization fixes for multiplayer, and various balance adjustments to vehicle costs and artillery accuracy.
▲バフ18
- Infantry
- Healing:Soldiers can now heal while in prone stance, reducing exposure to enemy fire during recovery.standing/crouching→prone
- Revive:Medics can now revive fallen soldiers while prone, increasing survivability during the process.standing/crouching→prone
- Sapper MG:Assault sapper MG inventory now always includes a helmet.→Helmet
- Late War German Infantry
- Tier 3 Fusiliers:Tier 3 Fusiliers upgraded from 50-round drums to 250-round belts for the MG42.50 round drum→250 round belt rounds
- Tier 4 Gebirgsjager:Tier 4 Gebirgsjager upgraded from 75-round drums to 250-round belts for the MG42.75 double drum→250 round belt rounds
- Tier 3 Squads:Fixed CP values for Tier 3 squads to be consistent with Soviet counterparts.Lower→Higher CP
- Late War Soviet InfantryGuards Rifle Squad:Added an additional Mosin rifleman to the Late War Soviet Guards Rifle Squad.→Added 1 Mosin rifleman soldier
- Soviet Armor (Conquest)
- KV-1 S:Reduced the price of the KV-1 S.→Reduced currency
- Su-152:Reduced the price of the Su-152.→Reduced currency
- KV-85:Reduced the price of the KV-85.→Reduced currency
- IS-1:Reduced the price of the IS-1.→Reduced currency
- Artillery & Anti-Tank
- Bazooka:Increased bazooka class weapon penetration distance from 0.7m to 1m.0.7m→1m m
- 120mm Mortars:Increased accuracy of 120mm mortars at longer ranges.→Increased
- Rocket Artillery:Increased accuracy of rocket artillery at longer ranges.→Increased
- HE Shells (200mm+):Increased blast energy for 200mm+ caliber HE shells and the Sturmtiger Rocket.→Increased
- Multiplayer & SystemDirect Control:Added the ability to switch Direct Control modes while not in control and a UI button to show the pre-selected mode.→Added
- Maps
- MP Shirayevo:Fixed the bridge in MP Shirayevo so vehicles can cross without jumping around.Jumping→Smooth
- MP Hills:Gathered rocks on MP Hills to improve unit pathfinding.→Improved
▼ナーフ3
- Tanks & Armored VehiclesTank Crew Squads:Increased the cooldown timer for Tank Crew squads to 90 seconds.→90s s
- Artillery & Anti-TankAT Rifle:Reduced Anti-Tank Rifle penetration beyond the intended maximum range.→Reduced
- Conquest ModePionier Squad:Reduced the size of the Conquest Pionier squad from 14 to 12 soldiers.14→12 soldiers
✚バグ修正3
- Tanks & Armored VehiclesPanzer 4G:Fixed armor durability issues for the Panzer 4G.
- Multiplayer & System
- Netcode:Fixed synchronization of burn and fire actions for humans and vehicles in multiplayer.→Fixed
- Netcode:Fixed desync where broken vehicle components were not synced between players and the server.→Fixed
◆その他の変更4
- Tanks & Armored Vehicles
- Tanks, armored cars, and trucks now have empty fuel cans in their inventory.→Empty fuel cans
- Hull Destruction:Replaced large explosions with smaller effects when hull durability reaches 0; large explosions are now reserved for ammo detonations.Big explosion→Smaller FX
- Conquest ModeHeroic Difficulty:AI now reaches the peak of the research tree faster on Heroic difficulty (17 matches instead of 24).24 matches→17 matches matches
- MapsMP Fall:Added another road to the MP Fall map.→Added road
影響を受けた項目(9)
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Call to Arms - Gates of Hell: Ostfront · Sep 9, 2021
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パッチ履歴
- Update 68: V 1.063May 7, 2026 · 1mo+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 1mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 5mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 6mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 6mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 8mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 9mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 10mo+6→
最近更新
6

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+15 バフ−5 ナーフ

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