
Combat balance update focusing on weapon tuning, armor adjustments, and loot changes for randomized dungeons, alongside several UI and bug fixes.
▲Buffs13
- EvensongDark Sphere:Dark Sphere damage increased from 100 to 112.100→112
- Forge HammersGiant Steps:Giant Steps slow increased from 20% to 35%.20%→35% %
- Great Holy StaffHoly Explosion:Holy Explosion resistance increase improved from 0.12 to 0.16.0.12→0.16
- Lifetouch Staff
- Holy Touch:Holy Touch now grants the target immunity to all crowd-control during the channel (unless self-targeting).→Added
- Holy Touch:Holy Touch range increased from 6m to 9m.6m→9m m
- Glaive
- Fling:Fling standtime reduced from 0.85s to 0.6s.0.85s→0.6s s
- Fling:Fling cooldown reduced from 20s to 18s.20s→18s s
- Assassin JacketAmbush:Ambush damage buff per stack increased from 4% to 5%.4%→5% %
- Guardian BootsGiant:Giant cooldown reduced from 60s to 40s.60s→40s s
- Hellion ShoesMark of Sacrifice:Mark of Sacrifice range increased from 12m to 15m.12m→15m m
- Knight BootsShield Charge:Shield Charge cooldown reduced from 20s to 18s.20s→18s s
- Assassin ShoesSwift Cut:Swift Cut range increased from 11m to 15m.11m→15m m
- Randomized DungeonsHigh-value Chests:Uncommon, Rare, and Legendary Chests now contain more Bags of Silver.Standard Silver→More Bags of Silver
▼Nerfs8
- AxesRaging Blades:Raging Blades damage per tick reduced from 26 to 22.26→22
- SwordsHeroic Strike:Heroic Strike range reduced from 4m to 3.5m.4m→3.5m m
- War GlovesFleet Footwork:Fleet Footwork auto-attack damage buff reduced from 150% to 125%.150%→125% %
- Assassin Jacket
- Ambush:Ambush max buff stacks reduced from 10 to 6 (max bonus 40% -> 30%).10→6
- Ambush:Ambush stack rate increased from 0.5s to 1s.0.5s→1s s
- Ambush:Ambush damage buff can now be purged and no longer persists if the caster does not deal damage within 7 seconds.→Added
- Guardian BootsGiant:Giant duration reduced from 8s to 6s.8s→6s s
- General UIMessage cooldown for /HCE, /LFG, /TR, and /REC increased from 30 seconds to 2 minutes.30s→2m s
◆Other changes3
- AxesRaging Blades:Raging Blades no longer has a minimum damage radius of 2 meters.2m→Removed m
- Randomized DungeonsCommon Chests:Common Chests now drop Beginner’s Tomes of Insight instead of Bags of Silver.Bags of Silver→Beginner’s Tomes of Insight
- General UICast Time and Cooldown Rate now use positive values for increases and negative for reductions.→Positive/Negative
subjects affected (15)
tap to see balance history
Patch history
- Changelog: Dragonfire UpdateAug 31, 2026 · 1d
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.
+11−1→ - Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 4mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→
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