
The Abyssal Depths Update introduces a new small-group PvP dungeon mode, the Antiquarian's Den staging grounds, a reworked new player experience, and significant overhauls to Learning Points and Item Power scaling in various zones.
▲Buffs13
- Hellgates
- Increased salvage value of Hellgate Maps to 100%, though maps are now unusable.20%→100% %
- Lowered entry requirement for 2v2 Non-Lethal Hellgates to make them more accessible.800→700
- Lowered entry requirement for 5v5 Non-Lethal Hellgates.800→700
- Lowered entry requirement for 5v5 Lethal Hellgates.1000→900
- Hell Buff:2v2 Hellgates now provide an additional 10% damage increase via the Hell buff.→+10% %
- Corrupted Dungeons
- Increased salvage value of Corrupted Dungeon Maps to 100%.20%→100% %
- Lowered entry requirement for Hunter Corrupted Dungeons.800→700
- Lowered entry requirement for Slayer Corrupted Dungeons.1200→1100
- Truebolt HammerHyperstatic:New Crystal Weapon that opens a vein of energy to protect allies while stunning and damaging enemies.→Added
- Stillgaze StaffCrystal Cobra Form:New Crystal Weapon that transforms the user into a cobra capable of spitting and petrifying enemies.→Added
- Learning Points
- Removed the 20% progress threshold required to spend Learning Points on Destiny Board nodes.20%→0% %
- Quick Learn:Introduced Quick Learn, which multiplies earned fame by 5 and spends LP automatically.→5x x
- Blue and Yellow ZonesRepair costs and durability damage now scale down if the item's IP is affected by a zone cap.Base→Scaled silver
▼Nerfs4
- The DepthsAll healing within The Depths is reduced by 30% to increase lethality.→-30% %
- Hellgates
- Increased the scaling penalty for IP above the softcap in 2v2 Lethal.20%→35% %
- Lowered the IP softcap for 5v5 Lethal Hellgates.1200→1100
- Blue and Yellow ZonesIntroduced a 1200 IP softcap with 20% scaling to prevent high-tier gear from dominating low-tier zones.→1200
◆Other changes3
- The Depths
- Introduced a new small-group PvP dungeon requiring a minimum base Item Power of 900.→900
- Implemented a 1200 IP softcap with 20% scaling above this threshold.→1200
- Hellgates10v10 Hellgates have been completely removed from the game.Active→Removed
subjects affected (7)
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Patch history
- Changelog: Dragonfire UpdateAug 31, 2026 · 1d
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.
+11−1→ - Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 4mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→
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