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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·$17.99
Jan 27, 2018 · 104mo ago

Hot hot hotfix

AI summary1mo

A hotfix focusing on map layout improvements, combat responsiveness by removing new-player armor buffs, and various server and stability optimizations.

Images © Angels Fall First via Steam

Buffs8

  • Mechs
    • Increased movement speed for mechs to improve mobility.Increased
    • Increased jump height for mechs.Increased
  • Gunshipsprimary weapons:Primary weapon damage increased by 25% to improve offensive capability.100%125% %
  • DK31altfire:Altfire now has less spread the more it is charged.higherlower
  • Combat System
    • Increased headshot damage multiplier, rewarding precision.2x2.5x x
    • Reduced health of all destroyables (droppods, core lockouts) by 25%.100%75% %
  • Lock-on Systems
    • MLI and RID:Reduced lock times for MLI and RID by half a second.-0.5s s
    • MLI missiles:Fixed MLI missiles tracking poorly.badfixed

Nerfs2

  • DK31altfire:Altfire now has increased recoil as a trade-off for better accuracy.lowerhigher
  • Combat Systemhelmet armour mod:Reduced helmet armor mod effectiveness by half.100%50% %

Bug fixes2

  • MirnoideDefender spawns in biodomes now properly turn off when the station is captured.activeoff
  • Server & SystemFixed issues where plugged-in pads/joysticks caused settings menu selection glitches.glitchyfixed

Other changes7

  • Mirnoide
    • Reconfigured the 'meatgrinder' exit from boarded hangars to prevent defenders from having a free shooting gallery.straight corridorsdouble-room
    • Relocated cargo containers in space to avoid interfering with ships warping in.obstructingrelocated
  • Combat SystemRemoved the damage resistance for new players to reduce time-to-kill and make combat feel more responsive.buffedRemoved
  • Bombersbomber bays:Torpedoes are now the selected default for bomber bays.Torpedoes
  • Lock-on Systemslock-on icons:Added clearer elements to lock-on icons that pop up immediately when holding LMB.clearer
  • Server & System
    • Optimized dedicated server package and reduced log sizes to mitigate slowdowns.Optimized
    • Tweaked server browser queries to improve reliability with Steam master server.Tweaked

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · Jan 27, 2018

Patch history

see all 39

  1. The Morning AfterJul 14, 2026 · 1mo

    The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.

    +61
  2. Apollo event ends, small patch dropsAug 5, 2019 · 86mo

    The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.

    +41
  3. Apollo duct tapeJul 22, 2019 · 86mo

    A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.

    1
  4. Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo

    Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.

    +156
  5. Update 23 is live!Jun 26, 2019 · 87mo

    Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.

    +11
  6. Update 22 hotfix #3Apr 27, 2019 · 89mo

    Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.

    +12
  7. Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo

    Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.

    +5
  8. Update 22 hotfixApr 10, 2019 · 90mo

    Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.

    +7

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