A comprehensive balance pass focusing on hitboxing accuracy, weapon tuning, and specific legend adjustments, alongside new skins and system bug fixes.
Images © Brawlhalla via Steam
▲Buffs22
- Sword
- Neutral Light:Extended hit window on the first swing to better match animation.1→3
- Neutral Light:Extended hit window on the second swing to better match animation.1→6
- Neutral Light:Extended hit window on the third swing to better match animation.1→4
- Neutral Light:Adjusted recover time on hit for better consistency.24 Variable→2 Fixed 19 Variable
- SpearSide Light:Slightly faster grounded approach.14→13
- HammerRecovery:Increased damage to provide more reward for landing the move.10→12
- KatarsNeutral Light:Increased hit window to better match the animation.5→6
- Bow
- Side Light:Slightly reduced recovery time on miss.2 Fixed 17 Variable→1 Fixed 17 Variable
- Down Light:Increased hit window to match arrow effects.4→5
- Down Air:Increased hit window to match arrow effects.4→5
- Vraxx
- Down Blasters:Increased damage for better signature effectiveness.20→22
- Down Blasters:Slightly increased force.45→46
- Lucien
- Side Blasters:Slightly faster startup for Side Blasters.18→17
- Neutral Katars:Increased force for Neutral Katars.46→48
- UlgrimDown Lance:Reduced recovery time on miss to allow for easier punishes.34→31
- Ember
- Side Bow:Faster startup for Side Bow.17→15
- Side Bow:Slightly increased hitbox size of the wolf bite.→Increased
- Down Bow:Extended hit window for the aerial shot.9→10
- Down Bow:Increased damage range for the aerial shot.22-16→24-19
- Down Bow:Increased damage for the ground shot.22→24
- DianaDown Bow:Slightly faster startup for Down Bow.14→13
- ThatchNeutral Blasters:Decreased startup time to make the move easier to land.19→16
▼Nerfs13
- Sword
- Neutral Light:Decreased hitbox height to reduce overhead coverage after extending hit windows.→Decreased
- Neutral Light:Increased recover time on miss to make the move riskier.10 Variable→15 Variable
- Spear
- Neutral Light:Slightly increased startup time to make approaching Spear easier.4→5
- Neutral Light:Decreased initial hitbox size for more precision.→Decreased
- Hammer
- Neutral Light:Increased startup time to align with other fast weapons.3→4
- Down Air:Increased recovery on miss to prevent repeated fishing from overhead.1 fixed 13 variable→1 fixed 17 variable
- Down Air:Increased cooldown to limit spamming of Down Air.5→10
- Blasters
- Recovery:Decreased steering to limit retreat distance after committing to the attack.100%→80% %
- Recovery:Reduced ability to retreat during the recovery phase.100%→70% %
- Queen NaiSide Katar:Reduced force to lower the potency of early knockouts.63→61
- HattoriNeutral Sword:Decreased force to balance the move's overall utility.61→57
- EmberDown Katars:Increased recovery time to shift power from Katars to Bow.17→19
- GnashDown Hammer:Increased recovery time when performed off a ledge to prevent unsafe usage.2→14
✚Bug fixes2
- General
- Fixed occasional crash when joining custom lobbies.
- Fixed various bugs related to rating changes, legend tiers, and best Elo display.
◆Other changes4
- Danger Zone
- Adjusted the height of side platforms for better gameplay flow.→Lower peak/Higher valley
- Removed majority of chains in the background for visual clarity.→Removed
- General
- Added new skins: Tengu Koji, Swashbuckler Asuri, Darkheart Katars, and Darkheart Hammer.→Added
- Fixed bug where legends would continue running after a controller disconnect.
subjects affected (17)
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
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