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Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
May 4, 2016 · 124mo ago

Patch 2.13.1 - Balance Pass and More!

AI summary1mo

A comprehensive balance pass focusing on hitboxing accuracy, weapon tuning, and specific legend adjustments, alongside new skins and system bug fixes.

Images © Brawlhalla via Steam

Buffs22

  • Sword
    • Neutral Light:Extended hit window on the first swing to better match animation.13
    • Neutral Light:Extended hit window on the second swing to better match animation.16
    • Neutral Light:Extended hit window on the third swing to better match animation.14
    • Neutral Light:Adjusted recover time on hit for better consistency.24 Variable2 Fixed 19 Variable
  • SpearSide Light:Slightly faster grounded approach.1413
  • HammerRecovery:Increased damage to provide more reward for landing the move.1012
  • KatarsNeutral Light:Increased hit window to better match the animation.56
  • Bow
    • Side Light:Slightly reduced recovery time on miss.2 Fixed 17 Variable1 Fixed 17 Variable
    • Down Light:Increased hit window to match arrow effects.45
    • Down Air:Increased hit window to match arrow effects.45
  • Vraxx
    • Down Blasters:Increased damage for better signature effectiveness.2022
    • Down Blasters:Slightly increased force.4546
  • Lucien
    • Side Blasters:Slightly faster startup for Side Blasters.1817
    • Neutral Katars:Increased force for Neutral Katars.4648
  • UlgrimDown Lance:Reduced recovery time on miss to allow for easier punishes.3431
  • Ember
    • Side Bow:Faster startup for Side Bow.1715
    • Side Bow:Slightly increased hitbox size of the wolf bite.Increased
    • Down Bow:Extended hit window for the aerial shot.910
    • Down Bow:Increased damage range for the aerial shot.22-1624-19
    • Down Bow:Increased damage for the ground shot.2224
  • DianaDown Bow:Slightly faster startup for Down Bow.1413
  • ThatchNeutral Blasters:Decreased startup time to make the move easier to land.1916

Nerfs13

  • Sword
    • Neutral Light:Decreased hitbox height to reduce overhead coverage after extending hit windows.Decreased
    • Neutral Light:Increased recover time on miss to make the move riskier.10 Variable15 Variable
  • Spear
    • Neutral Light:Slightly increased startup time to make approaching Spear easier.45
    • Neutral Light:Decreased initial hitbox size for more precision.Decreased
  • Hammer
    • Neutral Light:Increased startup time to align with other fast weapons.34
    • Down Air:Increased recovery on miss to prevent repeated fishing from overhead.1 fixed 13 variable1 fixed 17 variable
    • Down Air:Increased cooldown to limit spamming of Down Air.510
  • Blasters
    • Recovery:Decreased steering to limit retreat distance after committing to the attack.100%80% %
    • Recovery:Reduced ability to retreat during the recovery phase.100%70% %
  • Queen NaiSide Katar:Reduced force to lower the potency of early knockouts.6361
  • HattoriNeutral Sword:Decreased force to balance the move's overall utility.6157
  • EmberDown Katars:Increased recovery time to shift power from Katars to Bow.1719
  • GnashDown Hammer:Increased recovery time when performed off a ledge to prevent unsafe usage.214

Bug fixes2

  • General
    • Fixed occasional crash when joining custom lobbies.
    • Fixed various bugs related to rating changes, legend tiers, and best Elo display.

Other changes4

  • Danger Zone
    • Adjusted the height of side platforms for better gameplay flow.Lower peak/Higher valley
    • Removed majority of chains in the background for visual clarity.Removed
  • General
    • Added new skins: Tengu Koji, Swashbuckler Asuri, Darkheart Katars, and Darkheart Hammer.Added
    • Fixed bug where legends would continue running after a controller disconnect.

subjects affected (17)

tap to see balance history

How did this patch land?
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official notes
Brawlhalla · May 4, 2016

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Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo

    Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  3. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  4. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  5. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  6. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  8. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

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