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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Oct 23, 2021 · 57mo ago

Update 17

AI summary1mo

Update 17 introduces a wide array of new Soviet lend-lease units, new multiplayer maps, a revamped tank destruction system, and significant AI and physics improvements.

Buffs4

  • Soviet Late WarAdded a new lend-lease doctrine for Soviet late-war forces, expanding available unit options.Added
  • Tanks (General)Tank drivers can now enter or exit through any hatch if it is closer or the driver hatch is blocked.Driver hatch onlyAny closest hatch
  • Infantry
    • Cover:Players can now click-and-drag to set spacing between soldiers going to cover, preventing bunching.Click-and-drag
    • Binoculars:Soldiers no longer stow binoculars when a rotate order is given, allowing continuous observation.Stow on rotateNo stow

Nerfs3

  • Cars and Trucks
    • Reduced the durability of car and truck armor by approximately 20%.-20% %
    • Crews in cars and trucks can now be stunned by pierce and blast damage.Added
    • External fuel tanks on cars and trucks can now be specifically targeted.Targetable

Other changes5

  • Soviet Late WarSoviet late-war doctrines have been re-balanced for better gameplay flow.
  • Tanks (General)Tanks no longer always explode upon critical damage; they can now catch fire or be destroyed without exploding, providing more variety in death events.Always explodeVariable
  • Artillery & RocketsHE Shells:Mortar and Cannon HE blast damage and radius now account for shell weight and filler amount for better realism.
  • AITargeting:Player-controlled guns will no longer switch to HE for infantry unless it is already chambered, and general AI ammo selection has been improved.
  • MapsAdded five new multiplayer maps: Crossing (1v1), Gelid (2v2), Courtyard (2v2), Dubovka (4v4), and Vitebsk (4v4).Added

subjects affected (7)

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official notes
Call to Arms - Gates of Hell: Ostfront · Oct 23, 2021
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Patch history

see all 61

  1. Update 68: V 1.063May 7, 2026 · 2mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  2. Update 67: V 1.062.0Apr 8, 2026 · 3mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  3. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  4. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  5. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  6. Update 60: V 1.055.0Sep 30, 2025 · 9mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  7. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123
  8. Update 58: V 1.053.0Jul 15, 2025 · 12mo

    Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.

    +6

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