
Update 22 introduces the Domination game mode, several new vehicles (BT-7A, BA-10, Sdkfz 250 series), new terrain types, and significant balance adjustments to tank gun ranges and accuracy.
▲Buffs9
- BT-7AAdded the BT-7A tank to the game and multiplayer irregular doctrine.→Added
- BA-10Added the BA-10 armored car to the game.→Added
- Sdkfz 250/3
- Added Sdkfz 250/3 to the game and multiplayer offensive doctrines.→Added
- Commander:Added a new vision feature specifically for the Sdkfz 250/3 Commander.→Added
- StuG 3 Ausf.BInventory:Added 3 smoke shells to the inventory, increasing tactical flexibility.→3
- MapUpdated minimap style for more realistic cartography and easier readability.→Updated
- General
- Fixed netcode bug where running over certain entities would stop vehicles unexpectedly.
- Added a platform for Unit Formations, starting with the Line abreast formation.→Line abreast
- Vehicles now prefer HE ammo above all other types when targeting cannons.→HE priority
✚Bug fixes1
- T-28Fixed fuel type and various stats for the T-28.
◆Other changes5
- DominationAdded a new multiplayer game mode: Domination.→Added
- BT-7AUpdated penetration stats of 76mm_kt26 to be of shrapnel shell.→shrapnel
- T-28Added a new model for the T-28 for improved visual fidelity.→Updated
- Direct-Fire Tank GunsReduced the difference in max range between the most and least powerful guns to soften the gap between tech tiers.High Variance→Reduced Variance m
- MapAdded Thick Forest (blocks non-infantry) and Slope (reduces mobility) terrain types.→Thick Forest, Slope
subjects affected (9)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 3mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 9mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→ - Update 58: V 1.053.0Jul 15, 2025 · 12mo
Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.
+6→
Recently Updated
6

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0.5.2 Patch Notes
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