PatchDiff
gamesnewsabout
Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Feb 9, 2022 · 54mo ago

Update 21

AI summary1mo

Update 21 introduces significant vision logic improvements for armored vehicles, AI behavior refinements for infantry, and various balance tweaks to AT rifles and Goliath tracked mines.

Buffs4

  • Tanks & AT Guns
    • New vision logic prevents targets from disappearing into fog while being shot at, unless they are stealthy.Persistent
    • AP Shells:Player units will now target cannons with AP shells if HE is not loaded, preventing suicidal MG charges against AT guns.Auto-target
  • InfantryItem Switch:Infantry in cover now switch to belt items (like grenades) faster and remain standing.
  • FlamethrowersAuto Resupply:Flamethrower weapons now refill fuel five times faster in auto resupply zones.1050 fuel/s

Other changes1

  • GeneralVarious interface elements and lobby menus have been visually updated.

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Call to Arms - Gates of Hell: Ostfront · Feb 9, 2022
Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 61

  1. Update 68: V 1.063May 7, 2026 · 2mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  2. Update 67: V 1.062.0Apr 8, 2026 · 3mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  3. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  4. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  5. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  6. Update 60: V 1.055.0Sep 30, 2025 · 9mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  7. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123
  8. Update 58: V 1.053.0Jul 15, 2025 · 12mo

    Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.

    +6

Recently Updated

6

Similar Games

6