PatchDiff
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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Mar 5, 2020 · 78mo ago

Update 1.1.2564 released

AI summary1mo

Update 1.1.2564 focuses on balancing mech turrets and ground-penetrating scanners, alongside various bugfixes for quests, decrees, and pawn behavior.

Buffs7

  • Ground-penetrating Scanner
    • Random find:Reduced the time required for a random find, speeding up resource discovery.43 work days
    • Guaranteed find:Reduced the time required for a guaranteed find.86 work days
    • Now displays scanning speed, random scan intervals, and progress toward a guaranteed find for better transparency.Added
  • General
    • Canceled monument markers can now be reinstalled instead of disappearing.
    • Resurrected pawns now keep their titles unless the title was inherited by another pawn upon death.
    • Production decrees now prioritize common materials like wood, steel, and cloth to make them more achievable.
    • Optimized monument marker ticking to prevent performance drops with large monuments.

Nerfs3

  • Charge Blaster TurretIncreased cooldown, reducing the overall fire rate of the turret.3.54.5 s
  • Inferno Cannon Turret
    • Increased cooldown, making the turret fire less frequently.8.511.5 s
    • Increased miss radius, making the turret slightly less accurate.3.53.9

Bug fixes1

  • GeneralFixed a bug where deep ores could generate outside the buildable area.

Other changes3

  • General
    • Hunting decrees are now automatically cancelled if the required animals are no longer on the map.
    • Pawns with psychic harmonizers are now immune to other harmonizers to prevent feedback loops.
    • Added a 'select hives' button to infestation kill quests to clearly identify targets.

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
RimWorld · Mar 5, 2020

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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