Update 1.1.2564 focuses on balancing mech turrets and ground-penetrating scanners, alongside various bugfixes for quests, decrees, and pawn behavior.
▲Buffs7
- Ground-penetrating Scanner
- Random find:Reduced the time required for a random find, speeding up resource discovery.4→3 work days
- Guaranteed find:Reduced the time required for a guaranteed find.8→6 work days
- Now displays scanning speed, random scan intervals, and progress toward a guaranteed find for better transparency.→Added
- General
- Canceled monument markers can now be reinstalled instead of disappearing.
- Resurrected pawns now keep their titles unless the title was inherited by another pawn upon death.
- Production decrees now prioritize common materials like wood, steel, and cloth to make them more achievable.
- Optimized monument marker ticking to prevent performance drops with large monuments.
▼Nerfs3
- Charge Blaster TurretIncreased cooldown, reducing the overall fire rate of the turret.3.5→4.5 s
- Inferno Cannon Turret
- Increased cooldown, making the turret fire less frequently.8.5→11.5 s
- Increased miss radius, making the turret slightly less accurate.3.5→3.9
✚Bug fixes1
- GeneralFixed a bug where deep ores could generate outside the buildable area.
◆Other changes3
- General
- Hunting decrees are now automatically cancelled if the required animals are no longer on the map.
- Pawns with psychic harmonizers are now immune to other harmonizers to prevent feedback loops.
- Added a 'select hives' button to infestation kill quests to clearly identify targets.
subjects affected (4)
tap to see balance history
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 2mo
A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.
+4−1→ - Update 1.6.4630 releasedOct 31, 2025 · 10mo
A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.
+4→ - Update 1.6.4543 releasedAug 6, 2025 · 12mo
A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.
+6→ - Update 1.6.4535 releasedJul 29, 2025 · 13mo
Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.
+3−1→ - Update 1.6.4528 releasedJul 22, 2025 · 13mo
Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.
+8−1→ - Update 1.5.4104 releasedMay 24, 2024 · 27mo
A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.
+7→ - →Update 1.4.3704 releasedApr 19, 2023 · 40mo
Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.
- Update 1.4.3682 releasedMar 28, 2023 · 41mo
Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.
+4−2→
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