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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Mar 14, 2020 · 77mo ago

Update 1.1.2575

AI summary2h

Update 1.1.2575 introduces royal title renunciation, mech shield charge cycles, adjusted quest rewards, and various bug fixes for decrees and UI.

Buffs9

  • Royal ColonistsPlayers can now have royal colonists renounce their titles via the bio tab, providing more flexibility in colony management.Renounceable
  • Mech Clusters
    • Shield Generator:Mech shields now have a charge cycle where they shut down for one random day every ten days, creating windows of opportunity for attack.100%90% %
    • Threat Timer:Mech cluster condition causers and mortars now take longer to initiate threats, giving the player more time to prepare.ImmediateSeveral Days
    • Shields:Mortar and bullet shields now automatically shut down once the cluster is defeated.ActiveDisabled
  • Decrees
    • Hunting Decree:Hunting decrees no longer target animals owned by the colony.All animalsWild animals
    • Harvest Decree:Harvest decrees now provide more time, particularly for fast-growing plants.StandardIncreased
  • ProductionCooking/Drug Making:Added bulk recipes for pemmican and drugs, reducing the need for repetitive menu interactions.SingleBulk
  • HospitalityThreat Frequency:Hospitality threat frequency reduced from 18 to 24 hours, with rewards adjusted accordingly.18h24h h
  • GeneralBeds/Thrones:Fixed a bug where pawns lost ownership of their bed or throne when sent in transport pods.Lost on podRetained

Nerfs1

  • ItemsLove Enhancer:The impact of the Love Enhancer has been reduced by 50%.100%50% %

Bug fixes4

  • Quests & Rewards
    • Trade Request:Fixed a bug where trade request quests could request and give the same item.BuggedFixed
    • Quest Acceptance:Fixed an issue where traveling colonists were unable to accept quests.BuggedFixed
  • DecreesHarvest Decree:Fixed a bug where harvest decrees could incorrectly ask for cave plants.Cave plantsRemoved
  • GeneralSteam API:Fixed an exception thrown when clicking mod requirements if the Steam API failed to initialize.ExceptionFixed

Other changes3

  • Mech ClustersNew visual effects clearly indicate when mechs or buildings have been disabled by EMP.Added
  • Quests & RewardsRandom rewards are now capped at 5500$; remaining value is filled with gold, plasteel, or uranium to prevent absurd modded rewards.Unlimited5500$ gold
  • GeneralMonuments:Monument blueprints are now automatically placed and removed based on the monument marker.ManualAutomatic

subjects affected (8)

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How did this patch land?
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official notes
RimWorld · Mar 14, 2020

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Patch history

see all 43

  1. Update 1.6.4850 released
    Jun 8, 2026 · 1mo
    +41
  2. Update 1.6.4630 released
    Oct 31, 2025 · 8mo
    +4
  3. Update 1.6.4543 released
    Aug 6, 2025 · 11mo
    +6
  4. Update 1.6.4535 released
    Jul 29, 2025 · 11mo
    +31
  5. Update 1.6.4528 released
    Jul 22, 2025 · 11mo
    +81
  6. Update 1.5.4104 released
    May 24, 2024 · 26mo
    +7
  7. Update 1.4.3704 released
    Apr 19, 2023 · 39mo
  8. Update 1.4.3682 released
    Mar 28, 2023 · 40mo
    +42

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