Patch 0.4.4 focuses on quality-of-life improvements, multiplayer bug fixes, and a general increase in item costs.
▲Buffs4
- FacilitiesFixed a bug where merchandise sales demand was calculated too low, potentially increasing revenue from facilities.
- Manager TrainingManagers can now end training immediately while it is in progress, providing better control over training schedules.→Immediate End
- UI/UX
- Improved inbox messages to clearly identify why transfer or recruitment negotiations failed.
- Pick/Ban Screen:Added presentation effects to the pick/ban screen to make the current state of the draft easier to understand.→Added
▼Nerfs1
- ItemsOverall item prices have been increased, making equipment more expensive to acquire.→Increased gold
✚Bug fixes2
subjects affected (5)
tap to see balance history
Patch history
- →0.6.0_beta1 Patch NotesAug 26, 2026 · 6d
Adds four new champions (Strongman, Spellbreaker, Astrologer, Harpooner), several gameplay features (youth academy, sponsor system, fan service, bank/club value, awards ceremonies), and various quality-of-life improvements and UI updates; no direct balance changes to existing heroes are described.
- 0.5.7 Patch NotesAug 26, 2026 · 6d
Patch 0.5.7 focuses on improved diagnostic logging, numerous bug fixes across AI behavior, match replay consistency, UI elements, and various quality-of-life improvements.
+2→ - →0.5.6 Patch NotesAug 20, 2026 · 1w
Patch 0.5.6 improves regional rating calculations, API stability for mods, transfer market logic, and Ban/Pick AI responsiveness, while fixing several match UI and mode issues and a few gameplay bugs.
- →0.5.5 Patch NotesAug 12, 2026 · 3w
Comprehensive Quality-of-Life and systems improvements across save handling, training ratios, diagnostics, scouting, API, AI, MOBA mode, transfers, finances, fan metrics, and numerous bug fixes.
- →0.5.4 Patch NotesAug 5, 2026 · 4w
Patch 0.5.4 focuses on improving match engine behavior, pathfinding, team coordination during fights, and reliability of match results and replays, alongside several bug fixes and mod compatibility notes.
- 0.5.3 Patch NotesJul 29, 2026 · 1mo
Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.
+11→ - 0.5.2 Patch NotesJul 22, 2026 · 1mo
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.
+5→ - 0.5.1 Patch NotesJul 15, 2026 · 1mo
Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.
+2−1→
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