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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 27, 2026 · 1mo ago

0.4.4 Patch Notes

AI summary1mo

Patch 0.4.4 focuses on quality-of-life improvements, multiplayer bug fixes, and a general increase in item costs.

Buffs4

  • FacilitiesFixed a bug where merchandise sales demand was calculated too low, potentially increasing revenue from facilities.
  • Manager TrainingManagers can now end training immediately while it is in progress, providing better control over training schedules.Immediate End
  • UI/UX
    • Improved inbox messages to clearly identify why transfer or recruitment negotiations failed.
    • Pick/Ban Screen:Added presentation effects to the pick/ban screen to make the current state of the draft easier to understand.Added

Nerfs1

  • ItemsOverall item prices have been increased, making equipment more expensive to acquire.Increased gold

Bug fixes2

  • Multiplayer
    • Fixed an issue where playback speed could not be changed when playing against an AI team in multiplayer.
    • Fixed the option to hide player stats, ensuring privacy settings work as intended in multiplayer.

subjects affected (5)

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official notes
Teamfight Manager 2 · May 27, 2026
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Patch history

see all 20

  1. 0.5.1 Patch NotesJul 15, 2026 · 3d

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21
  2. 0.5.0_beta4 Patch NotesJul 1, 2026 · 2w

    Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.

    +2
  3. 0.5.0_beta3 Patch NotesJun 24, 2026 · 3w

    Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.

    +3
  4. 0.4.14 Patch NotesJun 24, 2026 · 3w

    Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.

    +81
  5. 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo

    Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.

    +6
  6. 0.4.13 Patch NotesJun 17, 2026 · 1mo

    Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.

    +10
  7. 0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo

    Introduces the new AP-based DPS champion, Sand Mage, to the beta program.

  8. 0.4.12 Patch NotesJun 11, 2026 · 1mo

    Patch 0.4.12 focuses on CPU optimization, the addition of a save-file database editor, and critical AI and prize money fixes.

    +2

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