Patch 0.4.4 focuses on quality-of-life improvements, multiplayer bug fixes, and a general increase in item costs.
▲Buffs4
- FacilitiesFixed a bug where merchandise sales demand was calculated too low, potentially increasing revenue from facilities.
- Manager TrainingManagers can now end training immediately while it is in progress, providing better control over training schedules.→Immediate End
- UI/UX
- Improved inbox messages to clearly identify why transfer or recruitment negotiations failed.
- Pick/Ban Screen:Added presentation effects to the pick/ban screen to make the current state of the draft easier to understand.→Added
▼Nerfs1
- ItemsOverall item prices have been increased, making equipment more expensive to acquire.→Increased gold
✚Bug fixes2
- Multiplayer
- Fixed an issue where playback speed could not be changed when playing against an AI team in multiplayer.
- Fixed the option to hide player stats, ensuring privacy settings work as intended in multiplayer.
subjects affected (5)
tap to see balance history
Patch history
- 0.5.1 Patch NotesJul 15, 2026 · 3d
Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.
+2−1→ - 0.5.0_beta4 Patch NotesJul 1, 2026 · 2w
Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.
+2→ - 0.5.0_beta3 Patch NotesJun 24, 2026 · 3w
Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.
+3→ - 0.4.14 Patch NotesJun 24, 2026 · 3w
Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.
+8−1→ - 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo
Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.
+6→ - 0.4.13 Patch NotesJun 17, 2026 · 1mo
Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.
+10→ - →0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo
Introduces the new AP-based DPS champion, Sand Mage, to the beta program.
- 0.4.12 Patch NotesJun 11, 2026 · 1mo
Patch 0.4.12 focuses on CPU optimization, the addition of a save-file database editor, and critical AI and prize money fixes.
+2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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