PatchDiff
gamesnewsabout
Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 27, 2026 · 3mo ago

0.4.4 Patch Notes

AI summary3mo

Patch 0.4.4 focuses on quality-of-life improvements, multiplayer bug fixes, and a general increase in item costs.

Buffs4

  • FacilitiesFixed a bug where merchandise sales demand was calculated too low, potentially increasing revenue from facilities.
  • Manager TrainingManagers can now end training immediately while it is in progress, providing better control over training schedules.Immediate End
  • UI/UX
    • Improved inbox messages to clearly identify why transfer or recruitment negotiations failed.
    • Pick/Ban Screen:Added presentation effects to the pick/ban screen to make the current state of the draft easier to understand.Added

Nerfs1

  • ItemsOverall item prices have been increased, making equipment more expensive to acquire.Increased gold

Bug fixes2

  • Multiplayer
    • Fixed an issue where playback speed could not be changed when playing against an AI team in multiplayer.
    • Fixed the option to hide player stats, ensuring privacy settings work as intended in multiplayer.

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Teamfight Manager 2 · May 27, 2026

Patch history

see all 28

  1. 0.6.0_beta1 Patch NotesAug 26, 2026 · 6d

    Adds four new champions (Strongman, Spellbreaker, Astrologer, Harpooner), several gameplay features (youth academy, sponsor system, fan service, bank/club value, awards ceremonies), and various quality-of-life improvements and UI updates; no direct balance changes to existing heroes are described.

  2. 0.5.7 Patch NotesAug 26, 2026 · 6d

    Patch 0.5.7 focuses on improved diagnostic logging, numerous bug fixes across AI behavior, match replay consistency, UI elements, and various quality-of-life improvements.

    +2
  3. 0.5.6 Patch NotesAug 20, 2026 · 1w

    Patch 0.5.6 improves regional rating calculations, API stability for mods, transfer market logic, and Ban/Pick AI responsiveness, while fixing several match UI and mode issues and a few gameplay bugs.

  4. 0.5.5 Patch NotesAug 12, 2026 · 3w

    Comprehensive Quality-of-Life and systems improvements across save handling, training ratios, diagnostics, scouting, API, AI, MOBA mode, transfers, finances, fan metrics, and numerous bug fixes.

  5. 0.5.4 Patch NotesAug 5, 2026 · 4w

    Patch 0.5.4 focuses on improving match engine behavior, pathfinding, team coordination during fights, and reliability of match results and replays, alongside several bug fixes and mod compatibility notes.

  6. 0.5.3 Patch NotesJul 29, 2026 · 1mo

    Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.

    +11
  7. 0.5.2 Patch NotesJul 22, 2026 · 1mo

    Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

    +5
  8. 0.5.1 Patch NotesJul 15, 2026 · 1mo

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21

Related Deals

Gear, keys & collectibles for Teamfight Manager 2

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Recently Updated

6

Similar Games

6