
Horizons Patch 2 focuses on combat balancing for various staves and gear, revamps Boss Lairs, and introduces significant changes to Territory Raiding mechanics.
▲Buffs19
- Crystal ReaperRelentless Assault:Leaving the area no longer ends the Relentless Assault spell.Ends on leave→Persists
- Exalted StaffSanctify:Increased the cast range of Sanctify from 8m to 10m.8m→10m m
- Ironroot Staff
- Soul Link:Reduced Soul Link cooldown from 20s to 12s.20s→12s s
- Soul Link:Reduced energy cost of Soul Link from 18% to 11%.18%→11% %
- Soul Link:Enemy healing redirected to ally increased from 30% to 50%.30%→50% %
- Soul Link:Casting both parts of Soul Link on the same target now resets its cooldown.→Added
- Nature StaffCircle of Life:Increased maximum targets for Circle of Life from 5 to 10.5→10
- Grailseeker
- Soul Shaker:Increased Soul Shaker area duration from 3.5s to 4s.3.5s→4s s
- Soul Shaker:Increased multicast time window from 3s to 5s.3s→5s s
- Shapeshifter Staffs
- Bloody Roar:Increased Bloody Roar lifesteal from 6% to 8% when below 40% health, now only triggered by Werewolf abilities.6%→8% %
- Distortion:Distortion is no longer reflectable.Yes→No
- Tether Shift:Tether Shift dash now applies a shield that absorbs 200 damage for 1.5s.→200 damage
- Prowling StaffSinister Swipes:Increased Sinister Swipes range from 4m to 5m.4m→5m m
- Cleric CowlIce Block:Removed the 50% healing debuff applied while frozen in Ice Block.50%→Removed %
- ShoesDodge:Dodge now grants immunity to transformation.→Transformation
- Heretic CapeDevious Trap:Reduced Devious Trap hit delay from 0.8s to 0.4s.0.8s→0.4s s
- Ancient Ent
- Healing Sapling:Reduced Healing Sapling cooldown from 4s to 3s.4s→3s s
- Healing Sapling:Increased Healing Sapling radius from 2.5m to 4m.2.5m→4m m
- Ent's Blessing:Ent's Blessing can no longer be interrupted.Yes→No
▼Nerfs9
- Boss LairsThe +200% loot bonus has been removed, but the number of chests increased from 1 to 3.200%→Removed %
- Crystal ReaperRelentless Assault:Hitting enemies while outside the spell area no longer reduces weapon ability cooldowns.Global→Inside area only
- Ironroot Staff
- Soul Link:Reduced Soul Link duration from 7s to 5s.7s→5s s
- Soul Link:Healing shared between allies reduced from 100% to 50%.100%→50% %
- Shapeshifter StaffsDistortion:Reduced Distortion damage per tick from 54 to 48.54→48
- Primal StaffSpirit Bear Transformation:Increased Spirit Bear Transformation cooldown from 5s to 10s.5s→10s s
- Cleric CowlIce Block:Increased Ice Block cooldown from 60s to 90s.60s→90s s
- Lymhurst CapeEnergy Reserve:Reduced energy restoration from 80% to 70%.80%→70% %
- General CombatEquipping food or potions now puts all spells on a 10 second cooldown.→10s cooldown s
◆Other changes3
- Boss LairsBoss Lairs now contain only the boss, removing all other accompanying mobs.Boss + Mobs→Boss only
- Raid Banners
- Reduced the time until a channeled banner is destroyed from 5 to 3 minutes.5m→3m m
- Raid Banners can no longer be used if an older banner is active; older banners must be destroyed first.Multiple→Single
subjects affected (16)
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Patch history
- Changelog: Dragonfire UpdateAug 31, 2026 · 1d
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.
+11−1→ - Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 4mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→
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