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Albion Online
Albion Online
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Sandbox Interactive GmbH · Sandbox Interactive GmbH
Dec 3, 2025 · 9mo ago

Changelog: Realm Divided Patch 1

AI summary3mo

Adjustments to Faction Warfare travel costs, siege scheduling, and supply generation, alongside various UI and controller bug fixes.

Buffs8

  • Faction Travel
    • Resolved an issue where carrying high-value items during faction travel was significantly more expensive than intended.
    • Traveling from a city to an adjacent non-lethal Province is now free, removing the cost to move directly outside a city.PaidFree gold
  • Faction Warfare
    • Increased the supply generation bonus for trailing factions from 50% to 75%.50%75% %
    • The supply generation bonus now activates when a Faction is more than 30% behind another, down from 75%.75% behind30% behind %
  • Controller / Mobile
    • Fixed a controller issue where players could only target the closest ally with spells, enabling proper healing.Enemies onlyAllies/Enemies
    • Fixed an issue where controller target cycling would only select enemies.Enemies onlyMixed
    • Fixed a mobile issue where virtual controller users could not resume attacking Fortress walls after being interrupted.InterruptedResumable
    • Fixed the 'Send Ping At Your Current Position' action to correctly accept controller keybindings.BrokenWorking

Bug fixes4

  • Faction WarfareFixed an issue where players could use Faction Transports to travel directly to friendly Outposts in lethal Provinces.
  • General Systems
    • Fixed an issue where party loot distribution settings were not applying to most chests.InconsistentConsistent
    • Fixed the /report command to function correctly.BrokenWorking
    • Fixed a crash that occurred in the Party Finder when listing existing parties.CrashingStable

Other changes4

  • Faction TravelTravel distances are now calculated by Provinces instead of Regions to ensure fairer cost distribution across Factions.RegionsProvinces
  • Faction Warfare
    • Added three additional Siege Times across Asia, Americas, and Europe servers to provide more scheduling options.Added
    • The Pre-Siege period has been reduced to 10 minutes.10m m
    • Faction Camp respawn times are now slightly randomized to make active camp availability less predictable.FixedRandomized

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
Albion Online · Dec 3, 2025

Patch history

see all 52

  1. Changelog: Dragonfire UpdateAug 31, 2026 · 12h

    Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.

    +111
  2. Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo

    The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.

    +159
  3. Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo

    Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.

    +1211
  4. Changelog: Radiant Wilds Patch 1May 4, 2026 · 3mo

    Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.

    +513
  5. Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo

    The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.

    +1210
  6. Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo

    Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.

    +3214
  7. Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo

    The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.

    +197
  8. Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo

    Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.

    +188

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