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Bows

WeaponBow · Ranged · DPS · AoE
8 patcheslast touched 2mo ago▲ +11

Power trajectory

Up = buffed, down = nerfed
0+12Aug 7, 2024Mar 11, 2026Aug 7, 2024 — Changelog: Paths to Glory Patch 1 +1 / -0 (cum +1)Sep 4, 2024 — Changelog: Paths to Glory Patch 3 +2 / -0 (cum +3)Sep 18, 2024 — Changelog: Paths to Glory Patch 4 +3 / -1 (cum +5)Nov 6, 2024 — Changelog: Horizons Patch 1 +1 / -0 (cum +6)Dec 18, 2024 — Changelog: Horizons Patch 4 +3 / -0 (cum +9)Dec 17, 2025 — Changelog: Realm Divided Patch 2 +2 / -2 (cum +9)Feb 23, 2026 — Changelog: Realm Divided Part II +4 / -1 (cum +12)Mar 11, 2026 — Changelog: Realm Divided Patch 5 +0 / -1 (cum +11)
Zoom into one ability:11 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 📊NumericMultishotDamage vs players10094

      Reduced damage against players for all bows to curb overperformance.

      nerf

    • 📊NumericSpeed Shotmove speed20%30%

      Speed Shot now provides a higher movement speed boost but for a shorter duration.

      Shorter duration

    • 📊NumericSpeed Shotcooldown15s10s s

      Reduced the cooldown of Speed Shot to make it more available.

      Cooldown reduction

    • 🔁ReworkSpeed ShotmechanicResets Q

      Casting Speed Shot now resets the cooldown of the Q ability.

      Synergy

    • ✂️RemovedSpeed Shotattack speedBuffedRemoved

      Removed the attack speed buff from Speed Shot.

      Removed buff

    • 🎯BehaviorEnchanted QuiverdamageDecreasedNormal

      Enchanted Quiver no longer deals decreased damage when the only targets within 6m are invisible.

      Invisible enemy fix

    • 📊NumericMultishotplayer damage116100

      Reduced damage against players to balance PvP, while keeping PvE damage unchanged.

      numeric

    • 🎯BehaviorSlow Poisondiminishing returnsapplies DRno DR

      Slow Poison no longer applies diminishing returns to its own subsequent slow effects.

      behavior

    • 📊NumericUndead Arrowsattack speed buff20%30%

      Increased attack speed bonus to make the skill more viable outside of ganking.

      numeric

    • ✂️RemovedRaging Stormexplosive arrowsAddedRemoved

      Removed the explosive bolt interaction to reduce the Bow of Badon's solo effectiveness.

      behavior

    • 📊NumericDemon Arrowdamage to 2nd target236256

      Damage to the second target increased from 236 to 256.

      Increased damage escalation per target hit to improve ZvZ performance.

    • 📊NumericDemon Arrowdamage to 3rd target283323

      Damage to the third target increased from 283 to 323.

      Increased damage escalation per target hit to improve ZvZ performance.

    • 📊NumericDemon Arrowdamage to 4th+ target331391

      Damage to the fourth or more targets increased from 331 to 391.

      Increased damage escalation per target hit to improve ZvZ performance.

    • 📊NumericRay of Lightdamage158.55164

      Ray of Light deals more damage across all bow types.

      Increased damage

    • 📊NumericDeadly Shotcooldown3s2s s

      Deadly Shot cooldown reduced to 2s, allowing for more frequent use.

      Faster ability rotation.

    • 📊NumericDeadly Shotenergy cost43

      Energy cost for Deadly Shot reduced from 4 to 3.

      Lower resource cost.

    • 📊NumericDeadly Shotdebuff duration6s5s s

      Debuff duration of Deadly Shot reduced from 6s to 5s.

      Shorter debuff window.

    • 📊NumericDeadly Shotstandtime0.4s0.3s s

      Standtime for Deadly Shot reduced to 0.3s, making the attack more responsive.

      Faster cast start.

    • 📊NumericExplosive Arrowsdamage21.4523

      Explosive Arrows now deal more damage across all bow types.

      Damage increase for all bows.

    • 📊NumericLucent Hawkdamage per arrow170178

      Lucent Hawk damage per arrow increased for the Mistpiercer bow.

      Specific buff for Mistpiercer.

    • 📊NumericDeadly Shotrange18m20m m

      Deadly Shot range increased from 18m to 20m, allowing bow users to engage from a safer distance.

      Increased range for Deadly Shot.

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