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Frost Staffs

WeaponMagic · Caster · Mage · CC · Frost · Ranged · Frost Staff · DPS · Glacial Staff · Control
12 patcheslast touched 2w ago▲ +23

Power trajectory

Up = buffed, down = nerfed
0+23May 9, 2019May 26, 2026May 9, 2019 — Oberon Patch 5 (Midseason Patch) +6 / -0 (cum +6)Jul 10, 2019 — Changelong: Percival Update +2 / -0 (cum +8)Aug 21, 2024 — Changelog: Paths to Glory Patch 2 +1 / -0 (cum +9)Dec 4, 2024 — Changelog: Horizons Patch 3 +3 / -0 (cum +12)Apr 7, 2025 — Changelog: Rogue Frontier Patch 5 +1 / -0 (cum +13)Apr 23, 2025 — Changelog: Rogue Frontier Patch 6 +1 / -0 (cum +14)May 12, 2025 — Changelog: Rogue Frontier Patch 7 +0 / -1 (cum +13)May 26, 2025 — Changelog: Rogue Frontier Patch 8 +5 / -0 (cum +18)Jul 23, 2025 — Changelog: Abyssal Depths Patch 2 +2 / -1 (cum +19)Sep 3, 2025 — Changelog: Abyssal Depths Patch 5 +0 / -0 (cum +19)Jan 26, 2026 — Changelog: Realm Divided Patch 3 +3 / -0 (cum +22)May 26, 2026 — Changelog: Radiant Wilds Patch 2 +1 / -0 (cum +23)
Zoom into one ability:13 abilities tracked
Filter by change type:7 types in this subject

Patch history

    • 📊NumericFrostbitestand time0.15s0s s

      Removed stand time to make the ability feel more fluid to play.

      Fluidity improvement

    • 📊NumericGlacial Obeliskdamage7077

      Glacial Obelisk base damage increased.

      Small damage increase for better effectiveness.

    • 📊NumericGlacial Obeliskexplosion damage radius5m6m m

      The explosion radius of Glacial Obelisk has been increased.

      Increased area of effect for better clarity and impact.

    • 📊NumericGlacial Obeliskrecast time window5s6s s

      The window to recast Glacial Obelisk has been extended.

      Gives players more time to react or detonate.

    • 🎯BehaviorGlacial Obeliskdetonation

      Glacial Obelisk now always deals damage after 6 seconds if not detonated early.

      Ensures damage is dealt even if not manually detonated.

    • 🐛Bug fixFreezing Windroot trigger

      Fixed an issue where enemies could be rooted after less than one second inside the area.

      bugfix

    • ✂️RemovedFrostbitebonus damage4%Removed

      Removed the 4% bonus damage from Frostbite.

      Removed bonus damage

    • NewFrostbitestun0.8s s

      Frostbite now stuns for 0.8s upon reaching 3 stacks (stack duration 2.5s).

      Added stun on 3 stacks

    • 📊NumericIce Shardcast range13m14m m

      Ice Shard cast range increased to make it a more attractive alternative to Frozen Surge.

      Range increased

    • 🛠QoLHailindicator

      Hail now has a more accurate spell indication area.

      More accurate spell indication area.

    • 🛠QoLGlacial Obeliskindicator

      Glacial Obelisk now has a more accurate spell indication area.

      More accurate spell indication area.

    • 🔁ReworkFrost Bombslow durationAdded

      Frost Bomb slow duration now scales with AoE escalation.

      Slow duration now scales with AoE escalation.

    • 🔁ReworkFrozen Surgeslow durationAdded

      Frozen Surge slow duration now scales with AoE escalation.

      Slow duration now scales with AoE escalation.

    • 🔁ReworkGlacial Obeliskslow durationAdded

      Glacial Obelisk slow duration now scales with AoE escalation.

      Slow duration now scales with AoE escalation.

    • 🔁ReworkHailslow durationAdded

      Hail slow duration now scales with AoE escalation.

      Slow duration now scales with AoE escalation.

    • 🎯BehaviorFrost Bombinitial slow areaAffected by DR/CCR/APNot Affected

      Frost Bomb's initial slow area is no longer affected by diminishing returns, crowd control resistance, or ability power scaling.

      Initial slow area is now guaranteed regardless of resistance or scaling.

    • 📊NumericFrost Lancedamage160148

      Damage reduced due to the high range and low cooldown following previous cast time removal.

      Frost Lance

    • 📊NumericIce Sharddamage vs players125130

      Ice Shard damage against players increased from 125 to 130.

      Increased damage to better reward cast speed-focused builds.

    • 📊NumericFroststack requirement54

      Reduced the number of spell stacks required to trigger Frost, aiding builds with less spammable abilities.

      Easier to trigger

    • 📊NumericIce Stormcast time1s0.5s s

      Ice Storm cast time reduced from 1s to 0.5s.

      Smoother usage and faster deployment.

    • 📊NumericIce Stormstand time0.5s0.3s s

      Ice Storm stand time reduced from 0.5s to 0.3s.

      Smoother usage and faster deployment.

    • 📊NumericIce Stormtravel distance18m12m m

      Ice Storm travel distance reduced from 18m to 12m.

      Reduced distance to improve area denial and choke point control.

    • 📊NumericFrost Bombinitial area slow20%30%

      Increased the initial slow percentage of Frost Bomb.

    • NewIce ShardexistenceAdded

      Added Ice Shard Q-spell: deals 140 magic damage in a 3m radius.

      New skill

    • 📊NumericShatterdamage93.6080/100/120

      Shatter damage now scales across the three area hits instead of being flat.

      Scaling adjustment

    • 📊NumericAvalanchecast time0.7s0s s

      Avalanche cast time reduced to 0s, though hit delay and standtime were added.

      Faster cast

    • 📊NumericFreezing Winddamage160174

      Freezing Wind now deals more damage.

      Increased damage

    • 📊NumericFreezing Windstandtime0.6s0.2s s

      Freezing Wind now has a much faster cast/stand time.

      Reduced standtime

    • 📊NumericFreezing Windroot duration1.57s2.00s s

      Freezing Wind now roots enemies for longer.

      Increased root duration

    • 📊NumericIce Stormdamage vs mobs16.7020.00

      Ice Storm now deals more damage to mobs.

      Increased PvE damage

    • 📊NumericIce Stormdamage vs players35.0045.00

      Ice Storm now deals more damage to players.

      Increased PvP damage

    • 📊NumericIce Crystalcooldown45s30s s

      Ice Crystal is now available more frequently.

      Reduced cooldown

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