Update 11 (V 1.009 Hotfix 1) focuses on map refinements, conquest balance fixes, and adjustments to HE shell effectiveness and game duration.
▲Buffs1
- Ba-64Improved suspension for the Ba-64, likely affecting movement smoothness or visual fidelity.Standard→Improved
▼Nerfs2
- GeneralHE shells now deal less damage to internal components upon penetration, reducing the effectiveness of long-range artillery against armor.High→Low
- Anti-Tank RifleSlightly reduced the accuracy of anti-tank rifles.Higher→Lower
✚Bug fixes6
- StG 44 & MKb 42HCorrected armor penetration and damage values for the StG 44 and MKb 42H.
- Maps
- MP Industry:Removed ghost human entities from MP Industry map.Present→Removed
- MP Wotan:Cleaned up map boundaries on MP Wotan by removing misplaced craters.2→0
- MP Shirayevo:Fixed unit movement across the bridge and added decorative hay stamps.Broken→Fixed
- Conquest Mode
- Soviet Tech Tree:Corrected the Soviet tech tree so BS-3 and Gaz-AAA 72K are no longer available immediately.Available onset→Locked
- Fixed an issue where bots could not correctly purchase the t3476_42.Broken→Fixed
◆Other changes10
- General
- Added 100m grids to minimaps to improve player navigation and coordination.→100m m
- Added Chinese language support to the game.→Chinese
- Reduced flag capture speed to extend overall game durations.100%→75% %
- Reduced points gained from vehicle kills to slow down game progression and extend match length.100%→70% %
- Self-destructing vehicles now reduce the player's score as if they were killed by an enemy.No penalty→Penalty
- BT-2, BT-5, BT-7, IS-1New camera views added for BT-2, BT-5, BT-7, and IS-1 vehicles.→Added
- Maps
- MP Hills:Upgraded crater visuals to 3D models on MP Hills.Flat→Models
- MP Valley:Removed the repairable KV-2 wreck from MP Valley.Present→Removed
- DCG Kalinin:Upgraded crater visuals to 3D models on DCG Kalinin.Flat→Models
- Conquest ModeCorrected the spelling of 'Border Squad' in the Conquest interface.Misspelled→Corrected
subjects affected (7)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 3mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 9mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→ - Update 58: V 1.053.0Jul 15, 2025 · 12mo
Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.
+6→
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