
Update 28 (V 1.025) introduces significant content for the Finnish forces (Talvisota), balances various infantry and vehicle stats, optimizes multiplayer netcode, and implements numerous map and bug fixes.
▲Buffs17
- Finland
- Expanded the Finnish conquest roster with new artillery and armored vehicles.→Added
- 203mm H17:Improved the long-range precision of the Finnish 203mm H17 artillery.→Increased
- 203mm artillery:Reduced the deployment cost of Finnish 203mm artillery across all war stages.65DP→60DP/55DP DP
- 122mm M1910 artillery:Reduced the cost of Finnish 122mm M1910 artillery for mid and late war.35DP→30DP DP
- early war artillery signaller:Standardized the cost of the Finnish early war artillery signaler.35DP→30DP DP
- T37a:Fixed a bug preventing the Finnish T37a from carrying passengers.0→Allowed
- USSR
- Introduced the 37mm 1-K cannon to the early war USSR roster as an affordable anti-tank option.→Added
- The T-34 M1942 is now available in the standard purchase menu for USSR mid-war.→Added
- Added the late variant of the ZiS-2 with APCR ammunition to the late war roster.→Added
- BA64:Reduced the man-power cost of the BA64 armored car.→-10MP MP
- 37mm tank gun:Fixed an issue where the Soviet 37mm tank gun could not auto-resupply ammunition.Broken→Fixed
- Germany
- MP40:The MP40 now fires faster and has a tighter spread, increasing its lethality.500→550 rpm
- Tier 3 Squad (Veterans):Increased the health of mid-war German Tier 3 veteran squads for better survivability.250→300 hp
- Panzer-pioniere:Reduced the cost of the German mid-war Panzer-pioniere doctrine.20DP→15DP DP
- Panzer 2 Ausf. L:The Panzer 2 Ausf. L now possesses recon vision, improving its scouting capabilities.Standard→Recon
- General
- General performance improvements and memory leak fixes for a smoother experience.
- Goliath:Goliaths now have a larger and more powerful blast, matching similar-sized HE shells.→Increased
▼Nerfs5
- FinlandLimited the number of Finnish Heavy Engineer squads that can be purchased to two.→2
- GermanyPanzer 3 N:Removed spaced armor from the Panzer 3 N mantlet, making it more vulnerable.Spaced→Removed
- Airstrikes
- Heavy Airstrikes:Increased the DP cost of Heavy Airstrikes, making them more expensive to call in.10DP→15DP DP
- Heavy Airstrikes:Extended the cooldown for Heavy Airstrikes, reducing their frequency in battle.4min→6min min
- All Airstrikes:All airstrikes now require an additional 25 Command Points.→+25CP CP
◆Other changes4
- Germany15cm sFH18:Changed the mid-war doctrine to provide a single 15cm sFH 18 instead of two.2x→1x
- AirstrikesAirstrikes:Increased the penalty for losing a plane during an airstrike, raising the risk of use.50→100 points
- General
- Improved multiplayer stability by synchronizing resupply, addressing inventory issues and crashes.
- Wood Fences:Reduced the thickness of wooden fences to allow machine gun fire to penetrate more effectively.→Decreased
subjects affected (5)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 3mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 9mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→ - Update 58: V 1.053.0Jul 15, 2025 · 12mo
Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.
+6→
Recently Updated
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