A bugfix patch focusing on perk interactions, specifically the multiplicative nature of grunts of pain, and various stability and character-specific fixes.
Images © Dead by Daylight via Steam
▲Buffs8
- StridorThe perk is no longer multiplicative, allowing it to increase grunts of pain volume even for Survivors using Iron Will.multiplicative→additive
- The HuntressHatchets:The Huntress Bot is now better at charging her hatchets for the correct distance.
- The TrapperBear Traps:Fixed the Bear Oil add-on to correctly silence all bear traps instead of just one.1 trap→all traps
- Invocation: Weaving SpidersFixed an issue where generators could not be completed when repair progress was above 90%.blocked > 90%→completable %
- SpecialistFixed a critical bug where generators became impossible to complete if all Survivors consumed max tokens on the same generator.impossible→possible
- Dead HardFixed an issue where Dead Hard would not grant Endurance if Off The Record was triggered.missing→active
- General
- Bots:Improved Bot pathing to prevent them from attempting to climb steep, impassable hills.
- Escape Cake Offering:Fixed an issue where the Escape Cake Offering did not consistently award bonus Bloodpoints.inconsistent→consistent BP
▼Nerfs1
- Iron WillThe perk is no longer multiplicative, meaning it now lowers grunt volume rather than potentially reducing it to zero.multiplicative→additive
✚Bug fixes3
- The SingularityPod Interaction:Fixed an issue where a white aura was shown when looking directly at a pod.
- The KnightGuard:Fixed the Guard preview icon on the Knight's arm to be consistent with the selected Guard.
- The MastermindVirulent Bound:Fixed an issue where Survivors would float when hit by Virulent Bound at the end of a self-unhook animation.
subjects affected (11)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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