PatchDiff
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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Oct 22, 2022 · 46mo ago

Update 1.4.3525 hotfixes some issues

AI summary1mo

Hotfixes for versions 1.4.3524 and 1.4.3525 focusing on Biotech expansion stability, mech behavior, and mod loading issues.

Buffs1

  • MechanoidsFixed rare errors that caused mechanoids to freeze or fail to act in specific scenarios.

Bug fixes7

  • Genes
    • Corrected a bug where genetic traits incorrectly forced adult body types onto child pawns.AdultChild
    • Xenogerm Absorption:Removed the incorrect warning that absorbing a xenogerm from your own colonist would anger your faction.Warning
  • ChildrenGrowth Moment:Fixed a bug where temporary work restrictions incorrectly limited the passion choices available during growth moments.
  • General
    • Fixed a critical issue where breach raids were failing to spawn.Not spawningSpawning
    • Addressed a potential cause for black screens occurring during the loading of games with multiple mods.
    • Fixed a bug where items on shelves incorrectly prevented non-haulable items in the same cell from affecting room beauty.
    • Fixed a UI bug where clicking the 'carry pawn' checkbox in the caravan screen would open the health card instead.Opens health cardToggles checkbox

Other changes4

  • MechanoidsGestation:Added safety checks to mech gestation to prevent potential crashes or errors.Added
  • ChildrenGrowth Moment:Quest lodgers no longer trigger growth moment letters, reducing UI clutter.EnabledDisabled
  • General
    • Improved mod compatibility by ignoring package ID suffixes during requirement checks.
    • Fixed the Kid Romper texture which previously rendered as a pink square due to a missing alpha channel.Pink squareCorrect texture

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
RimWorld · Oct 22, 2022

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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