PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Sep 16, 2024 · 23mo ago

Early access build 0.32

AI summary2mo

Build 0.32 reduces daily rent costs, increases play table event fees, and implements several critical bug fixes for shop management and controllers.

Buffs3

  • EconomyDaily base rent is reduced by half, making it easier for players to maintain profitability in the early game.10050 gold
  • Play Tables
    • Standard:Standard play table event fees increased, providing more passive income per hour.57 gold
    • Pauper:Pauper play table event fees increased, improving the profitability of these tables.58 gold

Bug fixes7

  • General
    • Warehouse Shelf:Fixed a bug where warehouse shelf labels were not being saved correctly.
    • Restock Screen:Corrected the item amount displayed on the restock screen.
    • Fixed an issue where footstep sounds could still be heard even when SFX volume was turned off.
    • Auto Cleanser:Auto cleanser now correctly detects smelly customers entering from shop lot B.
    • Manual Save:Fixed manual saving when overwriting an existing save with a different shop.
    • Customer AI:Customers will no longer look for items that cannot be unlocked at the current shop level.
    • Controller:Fixed a controller mapping conflict where 'sell' and 'unbox' were assigned to the same button.

Other changes1

  • GeneralPlayers will now respawn if they fall out of bounds or get stuck in locked shop lot B.

subjects affected (3)

tap to see balance history

How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Sep 16, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  8. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8

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