General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼📊NumericWeapon Cache spawns—→Reduced
The number and frequency of Weapon Cache spawns during Bandit Assaults has been reduced.
Bandit Assaults
- ≈✨NewCustom Match surrender—→Added
Added /forfeit, /ff, and /surrender commands for Custom Matches.
New chat commands
- ▲🎯BehaviorBoulder Crashline of sightRequired→Not Required
Boulder Crash (Earthrune Staff) no longer requires line of sight.
Removed LoS requirement.
- ▲🎯BehaviorLightning Stormline of sightRequired→Not Required
Lightning Storm (Battle Eagle) no longer requires line of sight.
Removed LoS requirement.
- ≈🐛Bug fixSpontaneous CombustiontargetingBugged→Fixed
Fixed an issue where Spontaneous Combustion's transformation could be targeted by other spells.
Fixed transformation targeting issue.
- ≈🐛Bug fixRaid BannersFortification reductionPersistent→Removed on drop
Fixed an issue where Raid Banners continued to reduce Fortification damage protection after being dropped.
Fixed bug where reduction continued after banner was dropped.
- ▲✨NewPortal Town Home—→Added
Portal Towns can now be set as Home.
QoL improvement for travel.
- ▲📊NumericHideout Headquarters Boosterscooldown90 days→60 days days
Hideout Headquarters Booster cooldown reduced from 90 to 60 days.
Reflecting shorter Guild Season duration.
- ▲✂️Removeditem destruction (Roads of Avalon)—→Removed
Items can no longer be destroyed if a player is ejected from the Roads of Avalon.
Players ejected from Roads of Avalon no longer lose items.
- ≈🔁Reworkconsumable trash generationAdded→Removed
Consumable items once again do not generate trash upon destruction.
Reverted a change that caused consumables to create trash items upon destruction.
- ▼📊Numericterritory raiding energy destruction10%→20%
Energy destruction from Territory Raiding increased from 10% to 20%.
Increased energy loss during territory raiding.
- ▲✨NewMounthalf-mounted radius run-back—→Added
Added a toggle option in settings to run back to a mount when using the Mount ability in the half-mounted radius.
New toggle option
- ▲📊NumericDismount Area Radius15m→18m m
The radius for the dismount area has been increased.
Increased radius
- ▲🎯Behaviorregion change bubble—→Prevents debuffs/DoT
Immunity bubble after changing regions now also prevents debuffs and damage-over-time effects.
Better protection when switching regions.
- ▲🎯Behaviorforceful dismount—→Cleanses CC + 2s immunity
Being forcefully dismounted now cleanses CC/transformation and provides 2s immunity to further CC.
Prevents CC chaining after being dismounted.
- ≈🐛Bug fixcooldown timers
Fixed an issue where reconnecting with spells on cooldown would cause the timers to not display.
Fixed timers not displaying after reconnect
- ≈🐛Bug fixexit interaction
Fixed an issue where clicking 'Yes' on the notification popup while channeling a spell would not allow the player to exit Knightfall Abbey.
Fixed Knightfall Abbey exit popup
- ≈🐛Bug fixstability
Resolved a MacOS-specific issue where the game would freeze after switching windows or toggling fullscreen.
Fixed MacOS window switching freeze
- ≈🎯Behaviorresilience displaybuff→Removed
Resilience amount is no longer displayed as a buff on players during combat for better visual clarity.
quality
- ≈🎯Behaviorarena match acceptancepossible→Removed
Accepting an Arena match is no longer possible while gathering, fishing, or opening a Tome.
behavior
- ▼📊NumericSiege Bannersinteraction time0.5s→1.5s s
Increased the time required to interact with Siege Banners.
- ▲📊NumericMountsdismounted range12m→15m m
Increased the range at which players are dismounted from mounts.
- ≈🐛Bug fixAstral Staffenergy cost
Fixed issue where Starfall tooltip displayed the wrong energy cost.
Starfall
- ≈🐛Bug fixMorning Starrange
Fixed issue where Gravitas tooltip displayed range incorrectly.
Gravitas
- ▲🛠QoLESC key behavior
Pressing ESC now cancels target selection and active spell markers without opening the Settings menu.
quality
- ≈🐛Bug fixGvG connectionBroken→Fixed
Fixed a missing GvG connection between Elmcopse Farm Territory and Owlwood.
bugfix
- ≈🐛Bug fixAlliance tag UI
Alliance tags are now correctly removed from the access rights UI when an alliance is disbanded.
bugfix
- ≈📊Numericcastle scoring time19 UTC→20 UTC
Castle scoring time slot moved from 19 UTC to 20 UTC based on community feedback.
Schedule change
- ≈🔊AudioSilver Bagopening soundLoud/Long→Quiet/Short
Silver Bag opening sounds are now shorter, quieter, and limited to two plays in succession.
Audio QoL
- ▲🎯BehaviorGuard TowerstargetingHostile players→Hostile players with Outlaw debuff
Guard Towers will now only target hostile players who have an active Outlaw debuff.
Targeting fix
- ▼🐛Bug fixBattle Frenzyknockback immunityImmune→Not Immune
Fixed an issue where Battle Frenzy incorrectly made the user immune to knockback effects.
Bugfix
- ▼🐛Bug fixParry Strikecounter behaviorCounters all effects→Does not counter non-CC/Damage effects
Parry Strike no longer counters non-CC and non-damage effects, such as Death Curse or other debuffs.
Bugfix
- ▲🐛Bug fixCleansepassive triggerBroken→Fixed
Fixed an issue where Cleanse was not correctly triggering the Adrenaline Driven Charity passive.
Bugfix
- ≈✨NewAccess RightsAlliance Permissions—→Added
Alliance members can now be granted access rights to chests and islands similar to guild members.
Alliance members can now have guild-like access.
- ≈🔁ReworkInventory SortSorting Logic—→Updated
The inventory sort button now follows a specific hierarchy of item type, name, tier, item power, stack size, and durability.
New sorting priority: Type > Name > Tier > IP > Stack > Durability.
- ≈🛠QoLTomes of InsightConfirmation—→Added
Added a confirmation message when attempting to use Tomes of Insight without wearing relevant gear.
Prevents accidental use without gear.
- ▲🐛Bug fixBattle FrenzyShrine BuffsRemoves→Keeps
Battle Frenzy no longer removes shrine buffs.
No longer removes buffs.
- ▼🐛Bug fixTime FreezeImmunity BubbleCircumvents→Blocked
Time Freeze can no longer circumvent an immunity bubble.
Cannot bypass immunity.
- ▲✨NewCharacter Customizationoptions—→Added
Added numerous new hair, beard, face, and underwear options; appearance can now be updated anywhere.
QoL
- ≈✨NewMount Skinssystem—→Added
Introduced mount skins to alter appearance; rare mounts converted to account-bound skins.
Cosmetic
- ▲✨NewBank Tabscapacity—→Added
Added ability to purchase additional personal and guild bank tabs for Silver.
Economy/Storage
- ▲✂️RemovedItem Power CaprestrictionCapped→Removed
Removed Item Power cap for Blue and Yellow Zone open-world clusters and dungeons.
Gear freedom
- ≈🐛Bug fixGuild/Alliance messages
Fixed an issue where Guild Application and Alliance Invitation messages could not be deleted.
UI Fix
- ≈🐛Bug fixBidding
Fixed a bug that prevented characters with extremely high amounts of Silver from placing bids.
Economy Fix
- ≈🛠QoLWorldmap/UI/Terrain
Implemented various minor fixes to the worldmap, user interface, terrain, and localization.
General Polish
- ≈🎯Behaviorfurniture placement
Stacked furniture now references ground level instead of the item below them.
visual
- ≈🛠QoLWhirlwindtooltip
Improved tooltip clarity for Whirlwind.
ui
- ≈🛠QoLHoly Touchtooltip
Improved tooltip clarity for Holy Touch.
ui
- ≈🛠QoLTear Aparttooltip
Improved tooltip clarity for Tear Apart.
ui
- ≈🐛Bug fixFreezing Windcasting movementMoved caster→Fixed
Fixed an issue where casting Freezing Wind with default mouse controls moved the caster toward the spell.
behavior
- ≈📊NumericHellgate spawn count50→80
Increased the number of Hellgates produced by spawn waves to compensate for map expansion.
Increased spawn waves
- ▼📊NumericSilver drop cap—→700 silver
Silver dropped by players upon knockdown is now capped at 700 per item.
Hard-cap on silver dropped upon knockdown
- ▲📊NumericArena Sigil value64→6
Reduced Arena Sigil value to lower repair costs for crafted Arena items.
Reduced objective item value
- ▲✨NewUI—→Added
Players can now set favorite islands in the Travel Planner UI for quicker access.
Favorite Islands List
- ▲✨NewCaerleon Marketplace1 cluster→2 clusters
Added a second marketplace cluster in Caerleon to reduce player overcrowding.
Added second cluster to reduce overcrowding
- ▲🎯Behaviorspell buttonsgreyed out→active
Spell buttons no longer grey out while a toggle spell is active, improving UI feedback.
QoL
- ≈🐛Bug fixname tags
Fixed an issue with character name tag displays that was causing frame rate drops.
Performance
- ≈🐛Bug fixexecutionfailed→fixed
Fixed a bug where executing downed players would fail under high ping conditions.
Network
- ≈🐛Bug fixoutpost famewrong→correct
Corrected the Fame reward display in the UI when capturing an outpost while a Fame buff is active.
UI Fix
- ≈🐛Bug fixWorld Mapbroken→fixed
Fixed the 'Reset Camera' button on the World Map.
UI Fix
- ▲📊NumericBase Max Hitpoints1000→1200
Increased base HP by 20% to increase time-to-kill and prevent one-shot builds.
combat
- ▲📊NumericBase Max Energy100→120
Increased base energy pool by 20% to complement the higher HP pool.
cost
- ▲📊NumericBase Movement Speed4.8→5.5 m/s
Increased base movement speed for more fluid combat and faster travel.
speed
- ≈📊NumericIn-Combat Duration30s→20s s
Reduced the time a player remains in combat state.
mechanic
- ▲📊NumericAuto Attack Max Damage Increase Cap200%→300%
Increased the cap for auto attack damage bonuses.
combat
- ≈✨NewAnti-Cheat—→Added
Integrated Easy Anti-Cheat to protect against egregious cheating.
system
- ≈🛠QoLArena matchmaking
Improved Arena matchmaking to better balance skill levels between teams.
quality
- ≈🛠QoLGvG notificationspop-up→white text
Changed GvG and Crystal Realm match result notifications to text to avoid interrupting gameplay.
quality
- ▲🐛Bug fixTear Apart
Tear Apart now correctly spreads Bleeding stacks even if the target dies.
bugfix
- ≈🐛Bug fixFearless Strike
Fixed an issue where Fearless Strike dealt double damage and played multiple sounds when the caster was slowed.
bugfix
- ≈🎯Behaviorparty displacement
Abilities no longer displace party members while in cities, preventing accidental movement of teammates.
QoL
- ≈🐛Bug fixclient stability
Fixed a client crash that occurred when sorting inventory while an item was present in the Salvage window.
Bugfix
- ≈🐛Bug fixRAM reporting
Fixed an iOS RAM reporting issue that previously blocked iPad Pro users from accessing the game.
Bugfix
- ▲📊NumericResource Mobs—→1 day day
Resource mobs with respawn times longer than one day now have their corpse decay time increased to one day.
Increased corpse decay time
- ≈🐛Bug fixExecution
Players can now correctly execute while silenced.
Fixed silence interaction
- ≈🛠QoLUI
Fixed guild member UI updates, Arena flickering text, and item detail mouse-over effects.
Various UI fixes
- ≈🐛Bug fixlaborer names
Restored original names to laborers who had their identities changed during the Nimue update.
Bugfix
- ▲🐛Bug fixMob Faction Crestsunsalvageable→salvageable
Fixed an issue where Mob Faction Crests could not be salvaged as intended.
Bugfix
- ≈🐛Bug fixlootbag effects
Fixed lootbag visual effects specifically for players using Ultra settings.
Visual fix
- ≈🎯BehaviorBlack Market NPC speechhigh→low
Reduced the frequency of the Black Market NPC's speech to be less intrusive.
QoL
- ≈🐛Bug fixseason points UIincorrect→correct
Fixed a display issue where season points were not showing correctly on the World Map UI.
Bugfix
- ▲🐛Bug fixGuild Island tabsunpurchasable→purchasable
Fixed an issue that prevented players from purchasing new tabs on Guild Islands.
Bugfix
- ≈🐛Bug fixmob spawningbroken→fixed
Fixed mob spawning issues that occurred following daily maintenance and server restarts.
Bugfix
- ≈🐛Bug fixCrystal Realm teleportstuck→fixed
Fixed a bug where players teleporting to the Crystal Realm on a Battlemount were unable to dismount.
Bugfix