
This patch introduces combat balance adjustments for several weapons and armor pieces, updates to the Abyssal Depths and Vanity Merchant, and various quality-of-life fixes.
▲Buffs11
- Abyssal DepthsReduced the time between entering and being allowed to reenter, allowing players who die early to return faster.→Reduced
- Hunter Corrupted DungeonsDamage dealt by bosses and minibosses has been reduced, making these dungeons more manageable.→Reduced
- HalberdTear Apart:Tear Apart now reduces enemy CC resistance by 0.2 for 4s, increasing its utility in group fights.→0.2
- Heavy Crossbow
- Sweeping Bolt:Improved hit detection and a slightly larger hitbox make Sweeping Bolt easier to land.→Larger
- Sweeping Bolt:Damage increased to help Heavy Crossbow become more competitive in the meta.192→225
- Cursed Skull
- Haunting Screams:Reduced distance covered to make the skill hit CC'd targets more reliably.12m→10m m
- Haunting Screams:Damage per tick increased to compensate for the slower travel speed.28→31
- Shapeshifter StaffsReality Fissure:Reduced cast time to improve reliability, especially in 1v1 combat against ranged shapes.0.4s→0.3s s
- Broadsword
- Mighty Blow:Reduced stand time to allow for faster follow-up attacks.0.3s→0.1s s
- Mighty Blow:Reduced ending distance from target, making it easier to follow up with Heroic Strike.-2.5m→-2m m
- Knight HelmetDisplacement Immunity:Cooldown reduced to keep it a reliable answer to forced movement effects.30s→25s s
▼Nerfs7
- Vanity MerchantPrice of Victory Emotes doubled, though they now grant five times as many charges.1x→2x Community Tokens
- Avalonian Raid BossesBosses are now immune to silence effects, reducing the effectiveness of silence-based builds.Susceptible→Immune
- Heavy CrossbowSweeping Bolt:Cooldown increased to 20s to better align with ally CC windows.15s→20s s
- Cursed SkullHaunting Screams:Maximum duration slightly reduced to slow the projectile's travel.5.3s→5s s
- HelmetsEnergizing Shield:Cooldown increased to reduce energy security in 1v1 content.20s→25s s
- Mistwalker ShoesAfter Image:Dash range reduced to match Cleric Sandals' Blink and rein in ZvZ bombing strength.11m→10m m
- Feyscale SandalsEthereal Form:Invincibility duration reduced to allow CC'd bombers to be punished more reliably.6.5s→6s s
◆Other changes5
- Abyssal Depths
- The duration of each level has been reduced by 3 minutes to speed up gameplay.→-3m m
- Players now display a ghostly animation upon death to distinguish them from invisible players.→Ghostly
- Vanity Merchant
- Tabs reorganized to match the Appearance UI for better navigation.→Reorganized
- Adventurer Tokens can no longer be crafted; they can now be salvaged for 100 Community Tokens.Craftable→Removed
- ShadowcallerInner Shadow:Improved visual indication of the area affected by Plate Armor's effect.→Improved
subjects affected (14)
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Patch history
- Changelog: Dragonfire UpdateAug 31, 2026 · 1d
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.
+11−1→ - Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 4mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→
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