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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Jul 28, 2021 · 61mo ago

Update 1.3.3074 brings various fixes and improvements

AI summary1mo

Update 1.3.3074 focuses on refining the Ideology system, balancing slave rebellion mechanics, and fixing various social and technical bugs.

Buffs6

  • Slaves
    • Melee attacking a slave now increases their suppression, providing a tool for crowd control.Increased
    • Rebellion chance now scales inversely with the number of slaves on the map, preventing aggressive scaling in large colonies.LinearInverse to count
    • Certain weapons (wood, emp, smoke) no longer increase the chance of a slave rebellion.All weaponsSelective
  • Ideology
    • Leader Speech:Non-ideology members can now participate in leader speeches.Members onlyAll
    • Animal products and processed foods no longer trigger negative thoughts for vegetarians or carnivores.NegativeNeutral
  • Gauranlen TreesPod Sprouts:Gauranlen pod sprouts now occur much earlier for tree connector ideoligions.StandardFaster

Nerfs2

  • SlavesBase mean time between (MTB) slave rebellions reduced from 50 to 45 days.50 days45 days days
  • Gauranlen TreesThrumbos now eat Gauranlen trees in addition to anima trees.Anima treesAnima + Gauranlen

Bug fixes1

  • GeneralFixed a bug where lovers/spouses sharing a bed in barracks received the 'sleeping alone' thought.BuggedFixed

Other changes6

  • SlavesSlaves no longer slight or insult non-slaves, and will not start social fights if insulted.
  • Ideology
    • Desired apparel now shares the same faction restrictions as role apparel, including specific tribal/non-tribal limits.Unified
    • Added confirmation dialogs for precept changes and detailed incompatibility reasons in the role apparel menu.Improved
  • General
    • Beggars can now be given items while traveling to their wait destination.
    • Black color can now be selected for apparel coloring.LimitedBlack added
    • Optimized QuestNode_Root_WorkSite and improved pawn blindness checks.Optimized

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
RimWorld · Jul 28, 2021

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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