Update 1.3.3074 focuses on refining the Ideology system, balancing slave rebellion mechanics, and fixing various social and technical bugs.
▲Buffs6
- Slaves
- Melee attacking a slave now increases their suppression, providing a tool for crowd control.→Increased
- Rebellion chance now scales inversely with the number of slaves on the map, preventing aggressive scaling in large colonies.Linear→Inverse to count
- Certain weapons (wood, emp, smoke) no longer increase the chance of a slave rebellion.All weapons→Selective
- Ideology
- Leader Speech:Non-ideology members can now participate in leader speeches.Members only→All
- Animal products and processed foods no longer trigger negative thoughts for vegetarians or carnivores.Negative→Neutral
- Gauranlen TreesPod Sprouts:Gauranlen pod sprouts now occur much earlier for tree connector ideoligions.Standard→Faster
▼Nerfs2
- SlavesBase mean time between (MTB) slave rebellions reduced from 50 to 45 days.50 days→45 days days
- Gauranlen TreesThrumbos now eat Gauranlen trees in addition to anima trees.Anima trees→Anima + Gauranlen
✚Bug fixes1
- GeneralFixed a bug where lovers/spouses sharing a bed in barracks received the 'sleeping alone' thought.Bugged→Fixed
◆Other changes6
- SlavesSlaves no longer slight or insult non-slaves, and will not start social fights if insulted.
- Ideology
- Desired apparel now shares the same faction restrictions as role apparel, including specific tribal/non-tribal limits.→Unified
- Added confirmation dialogs for precept changes and detailed incompatibility reasons in the role apparel menu.→Improved
- General
subjects affected (4)
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 2mo
A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.
+4−1→ - Update 1.6.4630 releasedOct 31, 2025 · 10mo
A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.
+4→ - Update 1.6.4543 releasedAug 6, 2025 · 12mo
A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.
+6→ - Update 1.6.4535 releasedJul 29, 2025 · 13mo
Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.
+3−1→ - Update 1.6.4528 releasedJul 22, 2025 · 13mo
Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.
+8−1→ - Update 1.5.4104 releasedMay 24, 2024 · 27mo
A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.
+7→ - →Update 1.4.3704 releasedApr 19, 2023 · 40mo
Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.
- Update 1.4.3682 releasedMar 28, 2023 · 41mo
Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.
+4−2→
Recently Updated
6

Hotfix 2.5.1
Hotfix 2.5.1 for Spirit City: Lofi Sessions fixes multiple visual issues, lighting, clipping, and avatar animations, plus known issues workaround notes for Windows and Mac users.

v1.0.6 Jewellery Box + Blueprint stacking fixed
Fixed several bugs and quality-of-life issues including inventory stacking, blueprint stacking, UI hover info, blueprint/inn interactions, save integrity, and final scoring; added initial achievement check and free first Council Request refresh.

FANART & PATCH 1.0.10
Gameplay changes include new fanart channel, persistent dropped items, cleaned weapons/tools when dipped, nerf to anglerfish health, plus a wide range of fixes and quality-of-life improvements.

Patch Notes - 1.0.11
A broad range of bugfixes across UI, text, quests, and dialogues; plus a few new features and small balance tweaks.


Update 2.57.1.111
Naval Vessels: Enduring Confrontation mode updates including BR-based matchmaking, relaxed ship BR requirements, queue improvements, spawn point economy removed, arcade difficulty alignment, duplicate spawn prevention, and ally-detected visibility. Graphics: fix swapped Water Effects Quality reference images.

V0.14.14 Patch Notes
Non-balance QoL and polish updates including demo progress shortcut, UI clarifications, and input/launch improvements.
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