PatchDiff
游戏新闻关于
Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
Jan 30, 2015 · 138mo ago

Patch Notes: Beta v 1.5.2

AI 摘要1w

Beta v 1.5.2 focuses on weapon balancing (particularly Sword and Unarmed), hitbox accuracy improvements, and significant UI/performance polish.

加强11

  • LanceQuick Side:Quick Side now hits faster, making it more reliable in combat.decreased
  • Hammer
    • Down:Hammer Down hits faster and provides more stun time.increased
    • Quick:The first two hits of the Quick attack now have taller hitboxes.increased
    • Air Side:Slightly increased force and added the ability to jump during recovery.increased
  • Unarmed
    • Ground Pound:Ground Pound now hits faster.decreased
    • Side Heavy:Side Heavy is now faster and has a larger hitbox, though the hitbox duration is shorter.increased
    • Down:Increased force on Down attack and added the ability to jump during recovery.increased
  • Sword
    • Down:Down attack is now steerable and allows jumping during recovery, though damage was decreased.increased
    • Air Side:Increased minimum force to make the attack more effective at map edges; now allows jumping during recovery.increased
  • SpearAir / Air Side / Air Down:Air, Air Side, and Air Down attacks now allow the player to jump during recovery.can jump
  • UI & PerformanceImplemented client-side memory improvements for better stability.improved

削弱8

  • Generaldodge attack:Attacking out of a dodge now takes slightly longer, reducing the speed of dodge-attack combos.increased
  • Lance
    • Down Heavy:Reduced force on Down Heavy, slightly lowering its knockback potential.decreased
    • Quick:Slight reduction in force on the final hit of the Quick attack string.decreased
    • Air:Air attack now has a longer recovery time and a decreased hit window.increased
  • HammerSide Heavy:Reduced damage and force on Side Heavy, along with a smaller final hitbox.decreased
  • UnarmedAir Neutral:Slightly reduced damage on Air Neutral.decreased
  • SwordSide:Reduced damage, hitbox size, and distance traveled for Side attacks.decreased
  • SpearThrow:Spear throw damage and force lowered to bring it closer in line with other weapons.decreased

其他改动6

  • General
    • Hitboxes now use capsule collisions instead of rectangles for improved accuracy.rectanglescapsules
    • Slightly decreased floatiness at the top of jumps for tighter movement.decreased
    • item throwing:Initial item throw speed is 15% higher, while max charge speed is 15% lower.+15% %
  • SwordAir Heavy:Increased total recovery time, but allows the player to jump out of the attack sooner.increased
  • UI & Performance
    • Various UI elements (Character Select, Scoreboard, Match Preview) now correctly snap and fit 16:9 aspect ratios.16:9 optimized
    • Connection status now displays which specific server the user is connected to.server name

受影响的项目(7)

点击查看平衡历史

这个补丁怎么样?
🔗
官方说明
Brawlhalla · Jan 30, 2015
喜欢 PatchDiff 吗?
AI 和服务器费用不菲 — 一杯咖啡就能帮助它继续免费运营。谢谢!
  1. Patch 2.63 - Jumps, Dodges, Balance, and more!
    Jun 1, 2017 · 110mo
    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!
    May 24, 2017 · 110mo
    +34
  3. Wu Shang Update! - Patch 2.20
    Jul 14, 2016 · 120mo
    +913
  4. Summer Update! - Patch 2.19
    Jul 7, 2016 · 121mo
    +6
  5. Patch Notes 2.18 - Odin's Chest Update
    Jun 30, 2016 · 121mo
    +148
  6. 2.17.1 Patch Notes
    Jun 22, 2016 · 121mo
    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!
    Jun 15, 2016 · 121mo
    +96
  8. 2.16.3 - New Legend Rotation
    Jun 8, 2016 · 122mo

近期更新

6

类似游戏

6