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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·-10%$16.19
May 5, 2016 · 123mo ago

Update 10 is live!

AI summary2h

Update 10 focuses on AI behavior, Steam connectivity improvements, and general performance optimizations.

Buffs11

  • AI
    • Players can now invite and steal more AI members from AI-led squads, limited only by the squad leader.Squad leader onlyAll but leader
    • AI bots are now more consistent in attacking destroyable objects.Consistent
  • Steam Integration
    • Losing connection to the Steam master server now triggers a warning instead of kicking the player to the main menu.Exit to menuWarning only
    • Steam's 'Join Game' feature now correctly places players in the same match as their friends.Broken/InconsistentFixed
  • Combat & Equipment
    • Underslung Flamethrower:The underslung flamethrower has been buffed for better combat effectiveness.Buffed
    • Various projectiles now travel faster, making them easier to hit targets with.Increased
    • Shields:Shields now provide better protection against radial/area-of-effect damage.Improved
  • Gameplay Mechanics
    • Players can now choose where they exit warp, allowing for better strategic positioning.AutomaticManual
    • Any player can now spawn on team capital ships, regardless of whether they are in a squad.Squad-onlyAll players
    • Vehicles are now available to be reclaimed faster after being destroyed.Reduced
    • Vehicle territories remain visible on the map for a longer period.Increased

Bug fixes3

  • AI
    • AI will now correctly retask themselves after being removed from a helm seat.Fixed
    • Fixed navigation errors for AI when moving toward interior core objectives.Fixed
  • GeneralChat messages now appear on the HUD without a delay.Fixed

Other changes6

  • AI
    • AI commanders now retask their units more frequently, potentially improving tactical coordination.Improved
    • AI bots will now sprint backwards less frequently, leading to more natural movement.Reduced
  • Gameplay MechanicsIncursion match timers now only pause during the final phase objectives.Pause allLast phase only
  • General
    • General optimizations to improve game performance and stability.
    • New tutorial section added to explain console repair.Added
    • Ship engine audio now reflects the throttle setting rather than the actual speed of the ship.Speed-basedThrottle-based

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · May 5, 2016

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Patch history

see all 38

  1. Apollo event ends, small patch drops
    Aug 5, 2019 · 84mo
    +41
  2. Apollo duct tape
    Jul 22, 2019 · 84mo
    1
  3. Update 24 - Apollo 11 Anniversary
    Jul 19, 2019 · 85mo
    +156
  4. Update 23 is live!
    Jun 26, 2019 · 85mo
    +11
  5. Update 22 hotfix #3
    Apr 27, 2019 · 87mo
    +12
  6. Update 22 hotfix #2 AKA we should really number those things more sensibly
    Apr 17, 2019 · 88mo
    +5
  7. Update 22 hotfix
    Apr 10, 2019 · 88mo
    +7
  8. Update 22 is live!
    Apr 7, 2019 · 88mo
    +71

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