Hotfix update focusing on team balancing, weapon adjustments for the C30 and RID, and various bug fixes and quality-of-life improvements.
Images © Angels Fall First via Steam
▲Buffs3
- C30The weapon now carries one additional magazine to compensate for the smaller mag size.→+1 mag
- RIDprimary:Primary charge time reduced by 25%, allowing for faster attacks.→-25% %
- MultiwrenchRepair speed increased by 30%, making structure/vehicle maintenance more efficient.→+30% %
▼Nerfs2
✚Bug fixes7
- C30
- Fixed the item name displayed when picking up the C30.
- Fixed issues where ammo modifications were not applying correctly to the C30.
- General
- Fixed a bug where camouflage colors reset when opening the loadout menu.
- Fixed Point A failure, rebuilt lighting, and adjusted killzones in the chasm on the Irega map.
- Fixed flipping counters on the map voting screen.
- Fixed AI stalling issues on the Yin Tao Shan map.
- Fixed ammo modification effects for the P8 and bomber torpedoes.
◆Other changes5
- C30Maximum range now matches the RID and MLI for consistency.→Matches RID/MLI
- General
- Team balancing now prioritizes equal player counts, only restricting joining based on rank disparity if team sizes are already equal.
- Added 'afflink://' protocol allowing players to launch the game and join a server directly from a URL.→Added
- Added legacy music pieces to the official soundtrack package.→Expanded
- Optimized master server performance.
subjects affected (4)
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Patch history
- Apollo event ends, small patch dropsAug 5, 2019 · 84mo+4−1→
- Apollo duct tapeJul 22, 2019 · 84mo−1→
- Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 85mo+15−6→
- Update 23 is live!Jun 26, 2019 · 85mo+11→
- Update 22 hotfix #3Apr 27, 2019 · 87mo+1−2→
- Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 88mo+5→
- Update 22 hotfixApr 10, 2019 · 88mo+7→
- Update 22 is live!Apr 7, 2019 · 88mo+7−1→
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