
Update 57 focuses on preparation for the Jubilee DLC, significant map layout updates for Domination and Battlezones, and various unit balancing including nerfs to the Tiger II and buffs to Finnish 203mm artillery.
▲Buffs7
- M4A2 75mm Late (RUS)Reduced the doctrine cost from 35 to 30 dp, making the unit more accessible in multiplayer.35→30 dp
- Churchill III / Valentine IXReduced the doctrine cost from 55 to 50 dp, lowering the entry barrier for these units.55→50 dp
- Finnish 203mm Artillery
- HE Shell:Increased the HE filler for 203mm HE shells, increasing destructive power.→Increased
- HE Shell:Increased the range of the 203mm HE shell by 20 meters.→+20m m
- HE Shell:Increased the maximum spread radius at max range by approximately 2 meters.→~2m m
- MG34/42 LafetteAdded a scope view to the MG34/42 laffete for better targeting.→Added
- LVT4Fixed an issue where LVT4 and other vehicles would not shoot at enemies.Broken→Fixed
▼Nerfs2
- Tiger IIIncreased the reload time from 10s to 12.5s, reducing the tank's sustained fire rate.10s→12.5s s
- HMG WeaponsHMG damage and penetration now drop off more quickly once the target is beyond max range.→Faster
◆Other changes4
- T28 / T35Turret:Main turrets changed to electric drive, which updated turret speed and sound effects.→Electric
- General InfantryRevive:Humans in a revive state will now instantly die/drown if they are in water too deep for a medic to reach them.→Added
- Maps (General)
- Domination:Updated layouts for several maps in Domination mode, including Monastery, Olshanka, and Suburbs.→Updated
- Battlezones:Updated layouts for numerous maps in Battlezones mode, including Farmstead and Mannerheim.→Updated
subjects affected (10)
tap to see balance history
Patch history
- Update 69: V 1.064.0Jul 24, 2026 · 1mo
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.
+7−5→ - Update 68: V 1.063May 7, 2026 · 3mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 4mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 11mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→
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