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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·$17.99
Feb 8, 2019 · 92mo ago

Update 21 and a half

AI summary1mo

Update 21.5 focuses on reducing defender dominance by nerfing shields, introducing diverse underbarrel rocket munitions, and improving map flow to prevent chokepoints.

Images © Angels Fall First via Steam

Buffs15

  • Underbarrel ShieldShield now activates automatically after holding the gun for 4 seconds, removing the need to mash the firemode key.ManualAutomatic
  • Underbarrel Rocket Launcher
    • Added multiple grenade variants to allow attackers to counter shields and control areas.FragFrag, Incendiary, Corrosive, Smoke, Flash, EMP
    • Frag Rockets:Fragmentation rockets deal 25% more damage.+25% %
    • Fixed the rocket arc to ensure they travel as intended.IncorrectCorrect
  • S77 Shotgun
    • Fighter Variant:Fighter-mounted S77 now has double the magazine size and improved accuracy with sustained fire.1x2x
    • General damage output slightly increased.Slightly Increased
  • C30Increased the number of spare magazines by one.XX+1
  • Fighter Plasma Alt-FireBlob:Increased damage of the plasma blob alt-fire by 25%.+25% %
  • MLI and RIDIncreased effective range by 40 meters.+40m m
  • MultiwrenchNow supports modifications.UnsupportedSupported
  • Capital Ships (Anubis, Khamun, Huginn, Ranger)Increased total health (health + armor) by 25%.+25% %
  • General
    • Reduced the time before players are re-offered a vehicle by 25%.-25% %
    • Griphon:Set Griphon's ion beam loadout cost to zero as intended.X0 gold
    • Camouflage settings can now be copied and pasted between different items.LimitedCopy/Paste
    • Fixed AI not understanding how to repair land vehicles when ordered.BrokenFixed

Nerfs7

  • Deployable Shields
    • Deployable shields have 1/6th fewer hitpoints, making them easier to break.15/6
    • Shields now regenerate significantly slower.Slower
  • Underbarrel ShieldMovement penalty while the shield is active is now up to 30%.30% %
  • Underbarrel Rocket LauncherSpecialty Rockets:Non-frag variants have a slower 3-second fire rate to prevent spam.3s s
  • C30
    • Increased fire interval by 6%, slightly slowing the rate of fire.+6% %
    • Reduced magazine size by one round.XX-1
  • MultiwrenchCan now overheat from prolonged use.NoneAdded

Bug fixes1

Other changes4

subjects affected (12)

tap to see balance history

How did this patch land?
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official notes
Angels Fall First · Feb 8, 2019

Patch history

see all 39

  1. The Morning AfterJul 14, 2026 · 1mo

    The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.

    +61
  2. Apollo event ends, small patch dropsAug 5, 2019 · 86mo

    The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.

    +41
  3. Apollo duct tapeJul 22, 2019 · 86mo

    A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.

    1
  4. Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo

    Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.

    +156
  5. Update 23 is live!Jun 26, 2019 · 87mo

    Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.

    +11
  6. Update 22 hotfix #3Apr 27, 2019 · 89mo

    Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.

    +12
  7. Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo

    Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.

    +5
  8. Update 22 hotfixApr 10, 2019 · 90mo

    Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.

    +7

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