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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·-10%$16.19
Jan 12, 2019 · 91mo ago

Update 21 hotfix

AI summary1h

Update 21 hotfix focusing on map adjustments for Tannhauser and Kerrat, pathing fixes, and balance tweaks to boarding pods and mines.

Buffs5

  • KerratRemoved bombers from Phase 1 to reduce early-game pressure.PresentRemoved
  • MinesFighter/Capital Ship Mines:Doubled the effectiveness of mines deployed by fighters and capital ships, making them significantly more lethal.1x2x
  • TT18SIncreased magazine size to 36, allowing for more sustained fire before reloading.36
  • Boarding PodsBoarding pods are now 80% harder to destroy from the outside, increasing the success rate of boarding actions.100%180% %
  • Landing ZonesIncursion LZ:Reduced LZ re-enable delay in Incursion to help avoid attacker wipes.15s6s s

Nerfs3

  • TannhauserMoved the repair platform to a more exposed location, increasing the risk for players utilizing it.SafeRisky
  • KerratDropships:In Territories mode, dropships now re-deploy immediately after destruction, increasing attacker pressure.4mImmediate s
  • Landing ZonesTerritories LZ:Increased LZ re-enable delay in Territories to prevent 'insta-retaking' of objectives.30s180s s

Bug fixes6

  • Tannhauser
    • Fixed an issue where players would get stuck in cinematic mode with weapons locked at the start of the match.
    • Fixed missing collision areas to prevent players from falling through or clipping into the map.
  • KerratFixed incorrect visual damage levels being displayed on repairable objectives.
  • General
    • Fixed various pathing issues and bot sticking points on Fortress and Lukather.
    • Fixed camouflage choices not saving or working online; note that infantry camo may have been reset.
    • Fixed chat box opening issues, loadout copying, and SGZ naming in the UI.

Other changes3

  • Tannhauser
    • Added more cover and line-of-sight interrupters near hangar doors to reduce objective sniping from safe spots.Increased
    • Moved Velius spawns further back in Phase 2 to adjust engagement timing.Further back
  • KerratULA bots:Stopped ULA bots from immediately exiting if Huginn is no longer boarded.Immediate exitDelayed/Changed

subjects affected (7)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · Jan 12, 2019

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Patch history

see all 20

  1. Apollo event ends, small patch drops
    Aug 5, 2019 · 84mo
    +41
  2. Apollo duct tape
    Jul 22, 2019 · 84mo
    1
  3. Update 24 - Apollo 11 Anniversary
    Jul 19, 2019 · 85mo
    +156
  4. Update 23 is live!
    Jun 26, 2019 · 85mo
    +11
  5. Update 22 hotfix #3
    Apr 27, 2019 · 87mo
    +12
  6. Update 22 hotfix #2 AKA we should really number those things more sensibly
    Apr 17, 2019 · 88mo
    +5
  7. Update 22 hotfix
    Apr 10, 2019 · 88mo
    +7
  8. Update 22 is live!
    Apr 7, 2019 · 88mo
    +71

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