
Update 34 focuses on a major sound overhaul, AI behavior improvements, and significant quality-of-life updates to human skins and map variety, alongside various balance tweaks for multiplayer and conquest.
▲Buffs12
- Bots/AI
- Bots are now more aware and less predictable, featuring new priority logic for purchasing units, capturing flags, and seeking out enemies.→Improved
- Multiplayer bots now utilize the All-Around Doctrine, making them more tactically flexible.None→All-Around
- Multiplayer Economy
- Increased early war resources by approximately 10% to allow for more unit flexibility.2400→2650
- Increased mid war resources by 10%.3000→3300
- Domination Mode
- Base Capture:Reduced time to capture an enemy base from neutral by 30 seconds.120→90 s
- Supply Point Capture:Reduced time to capture supply points by 60 seconds.150→90 s
- German MG BreedsReplaced drum magazines with belt-fed variants on several German MG breeds for improved sustain.Drum→Belt
- Soviet Tier 3 SquadSignificantly reduced cooldown in Early war, allowing for much more frequent deployment.180s→60s s
- DShK AAReduced the cost of DShK AA and Stand units, making them more affordable.150→135 credits
- German Ammo TrailerDoubled the ammo supply of the German ammo trailer.250→500
- RDG1 Smoke GrenadeIncreased the duration of smoke screens provided by RDG1 grenades.→+30s/+60s s
- Vehicles (General)Increased the durability of tank tracks, making them harder to disable.→Increased
▼Nerfs4
- Domination ModeSpawn:Freshly spawned units are now vulnerable 5 seconds sooner.10→5 s
- 280mm BR5Reduced the accuracy of the 280mm BR5, making it less precise.→Reduced
- Indirect/Rocket Artillery
- Reduced the 24km range scale limit by approximately 15%.600m→510m m
- Added a minimum range of 50m to most rocket artillery to prevent extreme close-range firing.0→50m m
◆Other changes2
- German MG BreedsMG42:Reduced timeout between bursts, increasing DPS but causing ammo to be depleted faster.→Reduced
- Vehicles (General)Added a minimum capture weight of 1 to all vehicles that previously had 0 (excluding Goliaths and planes).0→1
subjects affected (11)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 3mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 6mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 9mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 10mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 11mo+6→
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