
Update 34 focuses on a major sound overhaul, AI behavior improvements, and significant quality-of-life updates to human skins and map variety, alongside various balance tweaks for multiplayer and conquest.
▲Buffs12
- Bots/AI
- Bots are now more aware and less predictable, featuring new priority logic for purchasing units, capturing flags, and seeking out enemies.→Improved
- Multiplayer bots now utilize the All-Around Doctrine, making them more tactically flexible.None→All-Around
- Multiplayer Economy
- Increased early war resources by approximately 10% to allow for more unit flexibility.2400→2650
- Increased mid war resources by 10%.3000→3300
- Domination Mode
- Base Capture:Reduced time to capture an enemy base from neutral by 30 seconds.120→90 s
- Supply Point Capture:Reduced time to capture supply points by 60 seconds.150→90 s
- German MG BreedsReplaced drum magazines with belt-fed variants on several German MG breeds for improved sustain.Drum→Belt
- Soviet Tier 3 SquadSignificantly reduced cooldown in Early war, allowing for much more frequent deployment.180s→60s s
- DShK AAReduced the cost of DShK AA and Stand units, making them more affordable.150→135 credits
- German Ammo TrailerDoubled the ammo supply of the German ammo trailer.250→500
- RDG1 Smoke GrenadeIncreased the duration of smoke screens provided by RDG1 grenades.→+30s/+60s s
- Vehicles (General)Increased the durability of tank tracks, making them harder to disable.→Increased
▼Nerfs4
- Domination ModeSpawn:Freshly spawned units are now vulnerable 5 seconds sooner.10→5 s
- 280mm BR5Reduced the accuracy of the 280mm BR5, making it less precise.→Reduced
- Indirect/Rocket Artillery
- Reduced the 24km range scale limit by approximately 15%.600m→510m m
- Added a minimum range of 50m to most rocket artillery to prevent extreme close-range firing.0→50m m
◆Other changes2
- German MG BreedsMG42:Reduced timeout between bursts, increasing DPS but causing ammo to be depleted faster.→Reduced
- Vehicles (General)Added a minimum capture weight of 1 to all vehicles that previously had 0 (excluding Goliaths and planes).0→1
subjects affected (11)
tap to see balance history
Patch history
- Update 69: V 1.064.0Jul 24, 2026 · 1mo
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.
+7−5→ - Update 68: V 1.063May 7, 2026 · 3mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 4mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 11mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→
Recently Updated
6

Ver. 1.0.2 - DUNGEON GENERATION FIXED + PLAYER FREEZE FIX
Dungeon generation and UI/settings improvements focused on navigation, stability, and accessibility, plus general quality-of-life fixes.

Patch Notes 1.5.26
Patch 1.5.26 focuses on numerous bug fixes across gameplay stability, progression, and accessibility in Cult of the Lamb.

Twisted Tower (v 1.0.4.4.2) Patch
A broad set of fixes across progression, controls, gameplay, visuals, and performance to improve stability, input handling, weapon behavior, and environmental interactions.

Darkest Dungeon - The Fire’s Edge - Retail 27868 HOTFIX
Hotfix addressing audio, progression blockers, and UI/menu visibility with known Mac/Linux issues.

Patch 2.0.3 is now available
Patch 2.0.3 introduces crash fix on launch and Steam Items release support, with general stability and mod-related advisory.

Hotfix Notes: 1.0.4.0
Hotfix 1.0.4.0 focuses on server routing, gameplay polish, QoL fixes, and broad weapon balance adjustments across several firearms for No More Room in Hell 2.
Similar Games
6






