
A comprehensive Quality of Life update focusing on Domination mode overhauls, Conquest AI improvements, balance adjustments for Finnish and Soviet units, and significant engine/performance optimizations.
▲Buffs11
- Finnish Tier 3 & 4 Infantry
- Increased run speed for Finnish Tier 3 and 4 breeds, improving mobility.→1.15
- Increased health regeneration to 51 hpm for better survivability.→51 hpm
- Soviet RPG40 / German M24 AT GrenadeIncreased penetration to 41mm, allowing these grenades to pierce the side armor of medium tanks.31mm→41mm mm
- Finnish M32 Satchel GrenadeIncreased penetration to 76mm to reflect the higher explosive content compared to standard AT grenades.31mm→76mm mm
- HetzerIncreased durability of components to match the lowest tier medium tank, making it more resilient.light tank→lowest tier medium tank
- StuG 3 F (and later)Increased durability to match middle tier medium tanks (e.g., T34 76).lowest tier medium tank→middle tier medium tank
- Panzer 3 SeriesIncreased hull durability of the lowest tier medium tank class by 25.→+25
- Mounted MGsIncreased accuracy by 10% when the MG weapon skill is 3 or higher.→+10% %
- Conquest Mode
- Added various support call-ins including Recon Planes, Airstrikes, and Mortar/Artillery barrages for all nations.→Added
- Reduced resources for enemy AI on Easy, Normal, and Hard difficulties to make the game more fair.→Reduced
- Increased the rate at which players earn Special Points for support call-ins.→Increased
◆Other changes8
- Domination Game Mode
- Added a host-adjustable countdown time limit (50min default) to the victory condition.→Time Limit min
- Capturing map points now grants victory points equal to 5% of the total game score.0→5% %
- Increased the time between new capture points appearing to slow down map expansion.4min→5min min
- Increased the time required to capture map points, making them harder to flip quickly.90s→150s s
- Removed the 'expanding' map feature; maps now start at full size from the beginning.expanding→full
- Soviet 76mm M1927 CannonReplaced the standard cannon with the 'late' variant, swapping APHEBC shells for HEAT shells.APHEBC→HEAT
- General Controls
subjects affected (11)
tap to see balance history
Patch history
- Update 69: V 1.064.0Jul 24, 2026 · 1mo
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.
+7−5→ - Update 68: V 1.063May 7, 2026 · 3mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 4mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 11mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→
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