
Update 42 introduces new USA vehicles and equipment, significant balance changes to stealth units and infantry weapon fire rates, and extensive fixes for campaign missions and vehicle modeling.
▲Buffs11
- T1E3 M4A1 75 Sherman Mine RollerAdded the T1E3 M4A1 75 Sherman Mine Roller to USA conquest and multiplayer.→Added
- 20mm Lahti L39
- Zeroing:Added zeroing mechanic to increase accuracy when firing repeatedly at the same target.→Added
- Increased the damage dealt to armored targets.60→75
- Slightly improved the base accuracy of the weapon.0.85→0.80
- Veterancy
- Veterancy level 6 now provides +3 weapon skill instead of +2.+2→+3
- Veterancy level 8 now provides +4 weapon skill instead of +3.+3→+4
- Infantry Weapons
- Heavy Tanks & Tank DestroyersIncreased the time it takes to detect heavy tanks and tank destroyers when they are attacking.10s→15s s
- Medium Artillery (105mm-122mm)Indirect Fire:Improved the accuracy of zeroing for medium artillery pieces.→Increased
▼Nerfs6
- 20mm Lahti L39Significantly reduced the fire rate of the Lahti L39.55→25
- Stealth Squads
- Increased the deployment cost of all stealth squads by 5 DP.→+5 DP DP
- Increased cooldown timers to match Tier 4 standards.→Tier 4
- Prone:Stealth units are now spotted from further away when moving while prone.25m→30m m
- Infantry Weapons
- Bolt Action Rifles:Slightly reduced the maximum rate of fire for bolt action rifles in direct control/suppression.→Reduced
- Fixed BAR to use the correct rifle preset, resulting in a slight overall nerf.→Rifle Preset
◆Other changes1
- M3 LeeCorrected the crew size of the M3 Lee from 6 to 7.6→7
subjects affected (8)
tap to see balance history
Patch history
- Update 69: V 1.064.0Jul 24, 2026 · 1mo
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.
+7−5→ - Update 68: V 1.063May 7, 2026 · 3mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 4mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 11mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→
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