
Update 44 focuses on significant multiplayer balance adjustments, including widespread cost and cooldown changes, performance optimizations, and a substantial sound overhaul.
▲Buffs18
- USA Forces
- M8 Greyhound early is now cheaper.300→270 mp
- M8 Greyhound cost reduced.310→270 mp
- M3A1 Stuart cost slightly reduced.300→295 mp
- M5A1 Stuart cost slightly reduced.310→295 mp
- M24 Chaffee cost reduced.380→370 mp
- M4A3 75 late cost reduced.470→450 mp
- M4A3 76w HVSS cost reduced.700→670 mp
- M10 GMC late cost significantly reduced.640→550 mp
- M18 Hellcat cost significantly reduced.650→560 mp
- M18 Hellcat late cost significantly reduced.660→570 mp
- M36 GMC late cost significantly reduced.950→820 mp
- M36B1 GMC T33 cost significantly reduced.1050→920 mp
- German Forces
- Panzer IV 70 V cost reduced.1075→1000 mp
- 170mm Minewerfer cost significantly reduced.700→450 mp
- Infantry
- Move Order:Fixed single-click move orders to prevent unnecessary reloading and improve responsiveness when engaging enemies.
- Soldiers equipped with MG26t, MG13, M26, and Madsen LMGs are now cheaper.35→25 mp
- Soldiers with Rifle grenades are now 10mp cheaper.→10 mp lower mp
- General SystemsOptimized group building and rendering to reduce frame rate loss during camera motion.
▼Nerfs21
- USA Forces
- The 37mm M30 anti-tank gun is now more expensive to deploy.100→140 mp
- Slight cost increase for the 76mm M5 M1.470→480 mp
- T20 cost increased slightly.85→90 mp
- Willys MB .50cal cost increased.95→105 mp
- M3 Halftrack cost increased.85→90 mp
- M3A1 Scout cost increased.120→130 mp
- M2 Halftrack cost increased.135→140 mp
- M20 Scout Car cost increased.155→165 mp
- M8 HMC cost increased.360→400 mp
- M4A1 75 late cost increased.420→430 mp
- M4A1 76w mid cost increased.590→630 mp
- M4 105 cost increased significantly.570→650 mp
- M4A3 105 cost increased.610→650 mp
- M4A3 105 HVSS cost increased.615→655 mp
- German Forces
- Infantry
- Rifle Grenade:Rifle grenade cooldown increased for Russian and German forces.30→60 s
- Rifle Grenade:Rifle grenade cooldown doubled for USA due to having two rifle grenadiers.60→120 s
- Stealth SquadsStealth squads now unlock at Tier 2 with a longer timer.5→15 min
- General SystemsFixed an issue where tank crew health regeneration was too high.Too High→Fixed
◆Other changes2
- Stealth SquadsStealth squads now have a hard limit of 2 to 3 depending on squad size.→2-3
- General SystemsAdded multi-layered explosions, vehicle reload sounds, and sonic cracks for AT-rifles/HMGs.→Added
subjects affected (5)
tap to see balance history
Patch history
- Update 69: V 1.064.0Jul 24, 2026 · 1mo
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.
+7−5→ - Update 68: V 1.063May 7, 2026 · 3mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 4mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 11mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→
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