Hotfix focusing on stability, multiplayer connectivity, and extensive scripting fixes for the Airborne DLC missions, alongside minor unit and balance adjustments.
▲Buffs3
- T-70MDoctrine buy:Added a 4th SMG passenger to the T-70M doctrine buy in late-war multiplayer, increasing the vehicle's infantry capacity.→4th
- Airborne MissionsCrimson Ridge:Added multiple failsafes to the bridge planting sequence to prevent mission failure due to script errors or soldier death.
- Server ListImproved server list connectivity by disabling slow Steam ping requests.Slow→Fast
▼Nerfs1
- OfficerDecreased the capture weight of officers, making them slightly less effective at capturing points.15→10
✚Bug fixes1
- Airborne MissionsBattle of Bloody Gulch:Fixed a progression blocker in cooperative play.Blocked→Fixed
◆Other changes4
- Airborne Missions
- The Pathfinders:Improved German reinforcement behavior and entry points to prevent AI freezing and improve tactical movement.
- Dropped into the Fire:Reinforcement arrivals are now dynamically based on player progress, coop size, and alarm level rather than fixed timers.Timing-based→Dynamic
- Surrounded at Noville:Destroying enemy rocket artillery is now a primary objective to align with win conditions.Secondary→Primary
- SdKfz 7/1Reload:Fixed the reload animation not playing and corrected the animation speed.Broken→Fixed
subjects affected (5)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 3mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 6mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 9mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 10mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 11mo+6→
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