Combat balance adjustments across multiple weapon families, Destiny Board UI improvements, and various bug fixes for the Albion Journal and spell interactions.
▲Buffs19
- Sentry MagesMaximum health increased to offset the removal of health regeneration.61458→68287 HP
- Bows
- Explosive Arrows:Explosive Arrows now deal more damage across all bow types.21.45→23
- Lucent Hawk:Lucent Hawk damage per arrow increased for the Mistpiercer bow.170→178
- CrossbowsAuto Fire:Auto Fire damage per tick increased for all crossbow types.30→32
- Damnation StaffCataclysm:Cataclysm cast time reduced, allowing the spell to be deployed faster.2.5s→2s s
- DaggersAssassin Spirit:Assassin Spirit charge interval reduced, increasing mobility/attack frequency.2.5s→2s s
- Redemption StaffCelestial Sphere:Celestial Sphere now has a 4m area of effect.0→4m m
- Divine StaffDivine Protection:The number of allies affected by Divine Protection's AoE heal increased from 5 to 10.5→10
- Nature Staffs
- Cleanse Heal:Increased healing value for Cleanse Heal at 0 charges.55→65
- Cleanse Heal:Increased healing value for Cleanse Heal at 1 charge.70→80
- Cleanse Heal:Increased healing value for Cleanse Heal at 2 charges.90→105
- Cleanse Heal:Increased healing value for Cleanse Heal at 3 charges.120→135
- Shapeshifter StaffsUnstable Projectile:Energy cost for Unstable Projectile reduced, improving resource sustain.7→4
- War Gloves
- Create Opening:Create Opening damage increased for all war glove types.60→72
- Fleet Footwork:Fleet Footwork base damage increased for all war glove types.64→78
- Fleet Footwork:Bonus auto-attack damage from Fleet Footwork increased significantly.100%→150% %
- Fleet Footwork:Fleet Footwork now grants 20% increased resistances while dashing.→20% %
- Infinity BladeLimitbreaker:Fixed an issue where the second attack of Limitbreaker dealt less damage than intended.
- SpearsHarpoon:Fixed an issue where Harpoon targets were not reliably hit at maximum range.Unreliable→Reliable
▼Nerfs8
- Sentry MagesSentry Mages no longer auto-regenerate health, making them easier to wear down over time.Yes→Removed
- Redemption Staff
- Celestial Sphere:Celestial Sphere now bounces fewer times.10→8
- Celestial Sphere:Healing value of Celestial Sphere reduced.85→77
- LightcallerPiercing Light:Light Spark explosion damage reduced for the Lightcaller staff.92→83
- Rift GlaiveRazor’s Edge:Razor's Edge range reduced, requiring the user to be closer to the target.20m→17m m
- Cultist RobeLevitate:Resistances provided by Levitate while channeling have been reduced.50%→40% %
- Venom Basilisk
- Poison Cloud:Poison Cloud damage reduction decreased.25%→20% %
- Intoxicating Breath:Intoxicating Breath defense reduction decreased.50%→33% %
✚Bug fixes1
- War GlovesTriple Kick:Fixed an issue where players immune to Forced Movement were still being pulled by Triple Kick.Pulls immune→Does not pull immune
◆Other changes6
- Divine StaffDivine Protection:Divine Protection AoE heal no longer triggers automatically on shield expiry; it must now be manually reactivated.Automatic→Manual
- Behemoth
- Artillery Fire:Artillery Fire DoT duration reduced.18s→14s s
- Artillery Fire:Damage per tick increased to maintain the same total damage over a shorter duration.0.8%→1% %
- Cloth HelmetsForce Field:Auto-attacks no longer automatically resume after casting Force Field.Resume→No Resume
- Destiny Board
- Improved Destiny Board camera stability when zoomed out.
- Improved number readability and reduced overall glare on the Destiny Board.
subjects affected (20)
tap to see balance history
Patch history
- Changelog: Radiant Wilds Patch 1May 4, 2026 · 2w+5−13→
- Changelog: Radiant Wilds UpdateApr 13, 2026 · 1mo+12−10→
- Changelog: Realm Divided Patch 5Mar 11, 2026 · 2mo+32−14→
- Changelog: Realm Divided Part IIFeb 23, 2026 · 2mo+19−7→
- Changelog: Realm Divided Patch 3Jan 26, 2026 · 3mo+18−8→
- Changelog: Realm Divided Patch 2Dec 17, 2025 · 5mo+14−5→
- Changelog: Realm Divided Patch 1Dec 3, 2025 · 5mo+8→
- Changelog: Realm Divided UpdateNov 24, 2025 · 6mo+11−1→
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.

BATTLEFIELD 6 GAME UPDATE 1.3.1.5
Quality of Life Update 1.3.1.5 focuses on stability, map boundary fixes, and UI improvements for Battle Royale and Ranked modes.
Similar Games
6






