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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Aug 28, 2023 · 36mo ago

Update 36: V 1.030.0

AI summary3mo

Update 36 focuses on significant pathing improvements for vehicles, Conquest mode expansions, and a wide array of unit balancing and bug fixes across multiplayer and single-player campaigns.

Buffs9

  • KV-1 M1942
    • KV-1 M1942 is now available in the Regular Buy menu for Late War Soviet forces.Added
    • The cost of the KV-1 M1942 has been reduced, making it more accessible in multiplayer.40DP35DP DP
  • Panther AAdded a new armor variant with additional track armor on the engine and around the turret.Added
  • USSR Conquest Forces
    • The 37mm m30 AT Gun has been added to the USSR roster in Conquest mode.Added
    • Soviet Assault Sappers:Soviet Assault Sappers now cost 2CP per soldier instead of 3CP.3CP2CP CP
  • Finnish ForcesFinnish Late War soldiers now have AT grenades comparable to their Mid War counterparts.Added
  • Vehicles & Cannons
    • Implemented experimental pathing to prevent vehicles and cannons from getting stuck on cliff edges and trenches.
    • Vehicles can now aim while reloading if both gunner and charger slots are crewed.Aiming while reloading
  • InfantryHumans now prioritize targeting other humans holding grenades if they are within 40 meters.Priority

Nerfs2

Bug fixes2

  • Panther AFixed an issue with the Panther's reverse speed.
  • InfantryFixed issues where humans could walk through walls/windows when ordered to garrison.

Other changes3

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Call to Arms - Gates of Hell: Ostfront · Aug 28, 2023
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Patch history

see all 62

  1. Update 69: V 1.064.0Jul 24, 2026 · 1mo

    Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

    +75
  2. Update 68: V 1.063May 7, 2026 · 3mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  3. Update 67: V 1.062.0Apr 8, 2026 · 4mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  4. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  5. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  6. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  7. Update 60: V 1.055.0Sep 30, 2025 · 11mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  8. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123

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