
Hotfix focusing on stability, AI behavior improvements for infantry and crews, and UI enhancements for single-player and conquest modes.
Images © Call to Arms - Gates of Hell: Ostfront via Steam
▲Buffs6
- Infantry
- Dismissing a squad during movement now correctly sends soldiers to the squad leader instead of stopping them in place.stop→move to leader
- Soldiers will no longer blindly run towards enemies after losing sight of them, improving tactical movement.forced→conditional
- Move-click orders are less likely to be interrupted immediately unless the danger level increases.unconditional→danger-based
- Squads now correctly follow the player while controlling a unit in third-person view.
- VehiclesAmmo Switch:Corrects the ammo switching interface to allow access to all available ammo types.limited→unlimited
- Single PlayerPlayers can now preview the map in single-player, matching the multiplayer functionality.→Added
✚Bug fixes1
- Vehicle CrewsPrevents crews from getting stuck in a loop of exiting vehicles to perform repairs without necessary kits.
◆Other changes3
- VehiclesCorrects map icons for various artillery vehicles for better battlefield awareness.missing→artillery
- ConquestImproved UI scaling for various screen resolutions (1680x1050, 1600x900, 2048x1536).
- Last StandThe game mode now defaults to Standard Settings; custom CP and timers are moved to custom settings.custom→standard
subjects affected (6)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 3mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 6mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 9mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 10mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 11mo+6→
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