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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Jul 10, 2024 · 25mo ago

Update 49: V 1.043.0 - Hotfix inbound

AI summary3mo

Hotfix focusing on stability, AI behavior improvements for infantry and crews, and UI enhancements for single-player and conquest modes.

Images © Call to Arms - Gates of Hell: Ostfront via Steam

Buffs6

  • Infantry
    • Dismissing a squad during movement now correctly sends soldiers to the squad leader instead of stopping them in place.stopmove to leader
    • Soldiers will no longer blindly run towards enemies after losing sight of them, improving tactical movement.forcedconditional
    • Move-click orders are less likely to be interrupted immediately unless the danger level increases.unconditionaldanger-based
    • Squads now correctly follow the player while controlling a unit in third-person view.
  • VehiclesAmmo Switch:Corrects the ammo switching interface to allow access to all available ammo types.limitedunlimited
  • Single PlayerPlayers can now preview the map in single-player, matching the multiplayer functionality.Added

Bug fixes1

  • Vehicle CrewsPrevents crews from getting stuck in a loop of exiting vehicles to perform repairs without necessary kits.

Other changes3

  • VehiclesCorrects map icons for various artillery vehicles for better battlefield awareness.missingartillery
  • ConquestImproved UI scaling for various screen resolutions (1680x1050, 1600x900, 2048x1536).
  • Last StandThe game mode now defaults to Standard Settings; custom CP and timers are moved to custom settings.customstandard

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
Call to Arms - Gates of Hell: Ostfront · Jul 10, 2024
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Patch history

see all 62

  1. Update 69: V 1.064.0Jul 24, 2026 · 1mo

    Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

    +75
  2. Update 68: V 1.063May 7, 2026 · 3mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  3. Update 67: V 1.062.0Apr 8, 2026 · 4mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  4. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  5. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  6. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  7. Update 60: V 1.055.0Sep 30, 2025 · 11mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  8. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123

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