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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Jul 30, 2024 · 25mo ago

Update 50: Version 1.045.0

AI summary3mo

Update 50 focuses on multiplayer stability, workshop improvements, and a wide array of unit bugfixes and historical corrections for single-player missions.

Images © Call to Arms - Gates of Hell: Ostfront via Steam

Buffs4

  • M4 Sherman
    • Fixed the lower hull side armor for M4 Shermans to ensure correct protection values.
    • Fixed M4 early extra armor panels that previously had 0 thickness, providing intended protection.0
  • MG Bunker PanzernestFixed the MG Bunker Panzernest so it can no longer be crushed by non-tank vehicles.
  • InfantryGrenade Throw:Fixed two issues with grenade throwing, specifically regarding target accessibility over high walls and infinite aim preparation.

Bug fixes3

  • Wheeled 120mm MortarsFixed an issue where Finnish, German, and Russian wheeled 120mm mortars would clip underground when a component was broken while moving or towing.
  • Multiplayer
    • Fixed multiple desync issues related to vehicle destruction, fortification building, and mine laying.
    • Fixed a bug allowing players to join lobbies with no open slots due to reserved or closed slots.

Other changes2

  • InfantryMove Order:Fixed issues where single humans or squad members would incorrectly reload when given a move order.
  • Minimap IconsAdded and updated minimap icons for marine vehicles, SPGs, ammo trailers, and rocket artillery for better battlefield clarity.Added/Updated

subjects affected (6)

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How did this patch land?
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official notes
Call to Arms - Gates of Hell: Ostfront · Jul 30, 2024
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Patch history

see all 62

  1. Update 69: V 1.064.0Jul 24, 2026 · 1mo

    Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

    +75
  2. Update 68: V 1.063May 7, 2026 · 3mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  3. Update 67: V 1.062.0Apr 8, 2026 · 4mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  4. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  5. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  6. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  7. Update 60: V 1.055.0Sep 30, 2025 · 11mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  8. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123

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