Update 13 focuses on AI targeting fixes, weapon rebalancing, collision corrections across multiple maps, and backend improvements for future customization.
Images © Angels Fall First via Steam
▲Buffs3
- RIDAttack:Added area-of-effect damage to RID attacks.→Added
- EMP WeaponsEMP-based damage is now significantly more effective against shields; a double-EMP grenade can collapse a deployable shield.→Increased
- Suppressor ModThe damage penalty for using a suppressor has been reduced.→Decreased
▼Nerfs6
- MLILock-on:MLI now requires a direct line of sight to initiate a lock, preventing locking through walls.→Required
- RID
- Lock-on:RID now requires a direct line of sight to initiate a lock.→Required
- Charging:Aiming speed is now reduced while the RID is charging.→Decreased
- Attack:Accuracy is significantly reduced when not using sights.→Lower
- TurretsTargeting:Turrets no longer track targets through geometry, instead firing along the target's last known path.Full→None
- GeneralGeneral reduction in weapon perforation values.→Decreased
✚Bug fixes2
- General AIMovement:Improved AI navigation and pathing across several maps.→Fixed
- MapsFixed various collision issues and missing floorboards across multiple maps.→Fixed
◆Other changes5
- General AITargeting:AI will no longer tunnel-vision on a single target until it is destroyed.→Improved
- Maps
- Minor layout adjustments to improve flow and line-of-sight between objectives.→Modified
- Added a new tower to the final objective of Irega.→Added
- General
- Implemented a new texture packaging system to minimize the size of subsequent updates.→Optimized
- Added a backend system to support future character and vehicle skinning/customization.→Added
subjects affected (8)
tap to see balance history
Related Deals
Gear, keys & collectibles for Angels Fall First
New with tags
New with tagsAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Apollo event ends, small patch dropsAug 5, 2019 · 84mo+4−1→
- Apollo duct tapeJul 22, 2019 · 84mo−1→
- Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 85mo+15−6→
- Update 23 is live!Jun 26, 2019 · 85mo+11→
- Update 22 hotfix #3Apr 27, 2019 · 87mo+1−2→
- Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 88mo+5→
- Update 22 hotfixApr 10, 2019 · 88mo+7→
- Update 22 is live!Apr 7, 2019 · 88mo+7−1→
Recently Updated
6

v1.0.4
v1.0.4 introduces an attribute auto-buyer, significant UI quality-of-life improvements, and various balance adjustments to Agromancy and crafting speeds.


Gothic 1 Remake - Version 1.0.3 - Hotfix
Version 1.0.3 Hotfix addresses critical audio leaks, dialogue camera bugs, and a specific quest progression issue in the Trial of Fire.

Battlefield 6 and REDSEC Battle Pass Content Update
Update to the Battle Pass system allowing select cosmetics to return to the in-game store after a three-month exclusivity period.

Patch Notes 1.0.6
Patch 1.0.6 focuses on stability, quest flow fixes, and general quality-of-life improvements, including new merchant items and bug fixes for combat and UI.

UNSTABLE: TerraTech Legion 1.0.7 Update 3
A technical update on the unstable branch focusing on crash fixes and UI corrections.

Beta Branch - Version 0.25.2_5
Beta Version 0.25.2_5 introduces a new farmland removal tool, various building demolition fixes, and experimental changes to the Phoenix boss fight.
Similar Games
6






